hhggtg3279
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[1.10.2] How do I update my mod to 1.11.2?
hhggtg3279 replied to Leomelonseeds's topic in Modder Support
Pretty much block registering and item registry is the same, the big difference is with entities. Here's an example of an updated entity class. If you need help updating to 1.11.2, use this video, it says 1.9 to 1.10 but the process of updating is the same. -
Basically when my entity hits a block it's supposed to place a flowing lava on top of existing blocks, however my entity currently replaces existing blocks with lava instead of on top, also it doesn't place lava every time it impacts a block, can someone help. Here is my code: http://pastebin.com/sVRKj8vM Fixed code for anyone who is having the same issue:
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[1.11.2] Custom TNT block not rendering when placed (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
I set it up like this and it worked, thanks for the help. -
[1.11.2] Custom TNT block not rendering when placed (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
I tried this, including the explode=true and explode=false but its still only textured in the inventory. -
[1.11.2] Custom TNT block not rendering when placed (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
TNT only has 1 blockstate file, my current blockstate file is like this for my Uranium TNT, how should I format it? -
[1.11.2] Custom TNT block not rendering when placed (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
Ok I added them -
Basically my TNT block with its own entityprimed class renders in my hand, however when I place it down it is a purple and black block. I am not really sure what is causing it as I have the blockstate and model.block done for it. Here is the console output Uranium TNT class EntityUraniumTNTPrimed Blockstate (.json) models.block (.json) models.item (.json)
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[1.11.2] Custom projectile item not loosing durability (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
Is there anything I can do to fix it? -
[1.11.2] Custom projectile item not loosing durability (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
Updated code: http://pastebin.com/GQPe0ufd -
[1.11.2] Custom projectile item not loosing durability (solved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
Ok I just used itemstack.damageItem(1, entityplayer); and the durability is still not going down. -
[1.11.2] Custom Fertiliser not working (unsolved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
How exactly do I make it readable? -
[1.11.2] Custom Fertiliser not working (unsolved)
hhggtg3279 replied to hhggtg3279's topic in Modder Support
Someone close this thread, it will remain unsolved.