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MrImba

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Everything posted by MrImba

  1. some on methods i understand but no all because i started to learn java some days ago. I just want to use my ricepts not fuel just my ricepts!
  2. I did:D package com.verdure.mod.contaier; import com.verdure.mod.entity.VDEntity_raw_furnace; import com.verdure.mod.recipte.VDraw_furnace_smelting; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.inventory.SlotFurnaceOutput; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class VDContainer_raw_furance extends Container { private final IInventory tileFurnace; private int field_178152_f; private int field_178153_g; private int field_178154_h; private int field_178155_i; public VDContainer_raw_furance(InventoryPlayer playerInventory, IInventory furnaceInventory) { this.tileFurnace = furnaceInventory; this.addSlotToContainer(new Slot(furnaceInventory, 0, 56, 17)); this.addSlotToContainer(new SlotFurnaceFuel(furnaceInventory, 1, 56, 53)); this.addSlotToContainer(new SlotFurnaceOutput(playerInventory.player, furnaceInventory, 2, 116, 35)); for (int i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (int k = 0; k < 9; ++k) { this.addSlotToContainer(new Slot(playerInventory, k, 8 + k * 18, 142)); } } public void onCraftGuiOpened(ICrafting listener) { super.onCraftGuiOpened(listener); listener.sendAllWindowProperties(this, this.tileFurnace); } /** * Looks for changes made in the container, sends them to every listener. */ public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.field_178152_f != this.tileFurnace.getField(2)) { icrafting.sendProgressBarUpdate(this, 2, this.tileFurnace.getField(2)); } if (this.field_178154_h != this.tileFurnace.getField(0)) { icrafting.sendProgressBarUpdate(this, 0, this.tileFurnace.getField(0)); } if (this.field_178155_i != this.tileFurnace.getField(1)) { icrafting.sendProgressBarUpdate(this, 1, this.tileFurnace.getField(1)); } if (this.field_178153_g != this.tileFurnace.getField(3)) { icrafting.sendProgressBarUpdate(this, 3, this.tileFurnace.getField(3)); } } this.field_178152_f = this.tileFurnace.getField(2); this.field_178154_h = this.tileFurnace.getField(0); this.field_178155_i = this.tileFurnace.getField(1); this.field_178153_g = this.tileFurnace.getField(3); } @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int data) { this.tileFurnace.setField(id, data); } public boolean canInteractWith(EntityPlayer playerIn) { return this.tileFurnace.isUseableByPlayer(playerIn); } /** * Take a stack from the specified inventory slot. */ public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 1 && index != 0) { if (VDraw_furnace_smelting.instance().getSmeltingResult(itemstack1) != null) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return null; } } else if (VDEntity_raw_furnace.isItemFuel(itemstack1)) { if (!this.mergeItemStack(itemstack1, 1, 2, false)) { return null; } } else if (index >= 3 && index < 30) { if (!this.mergeItemStack(itemstack1, 30, 39, false)) { return null; } } else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(playerIn, itemstack1); } return itemstack; } } package com.verdure.mod.gui; import com.verdure.mod.contaier.VDContainer_raw_furance; import com.verdure.mod.entity.VDEntity_raw_furnace; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class VDGui_raw_furnace extends GuiContainer { private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png"); /** The player inventory bound to this GUI. */ private final InventoryPlayer playerInventory; private IInventory tileFurnace; public VDGui_raw_furnace(InventoryPlayer playerInv, IInventory furnaceInv) { super(new VDContainer_raw_furance(playerInv, furnaceInv)); this.playerInventory = playerInv; this.tileFurnace = furnaceInv; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY */ protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { String s = this.tileFurnace.getDisplayName().getUnformattedText(); this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); this.fontRendererObj.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752); } /** * Args : renderPartialTicks, mouseX, mouseY */ protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(furnaceGuiTextures); int i = (this.width - this.xSize) / 2; int j = (this.height - this.ySize) / 2; this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); if ( VDEntity_raw_furnace.isBurning(this.tileFurnace)) { int k = this.getBurnLeftScaled(13); this.drawTexturedModalRect(i + 56, j + 36 + 12 - k, 176, 12 - k, 14, k + 1); } int l = this.getCookProgressScaled(24); this.drawTexturedModalRect(i + 79, j + 34, 176, 14, l + 1, 16); } private int getCookProgressScaled(int pixels) { int i = this.tileFurnace.getField(2); int j = this.tileFurnace.getField(3); return j != 0 && i != 0 ? i * pixels / j : 0; } private int getBurnLeftScaled(int pixels) { int i = this.tileFurnace.getField(1); if (i == 0) { i = 200; } return this.tileFurnace.getField(0) * pixels / i; } }
  3. So i need to cr my own FurnaceContoiner?
  4. Hmm strange when i useing orinal recipe all ok but my furnace turn into original when it start working, i create 2 blocks when furnace off and on but minecraft use original furnace when it start burning. How can i add gif here? error code at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:86) ~[TileEntity.class:?] at net.minecraft.tileentity.TileEntityLockable.writeToNBT(TileEntityLockable.java:23) ~[TileEntityLockable.class:?] at com.verdure.mod.entity.VDEntity_raw_furnace.writeToNBT(VDEntity_raw_furnace.java:183) ~[VDEntity_raw_furnace.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:393) [AnvilChunkLoader.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:172) [AnvilChunkLoader.class:?] at net.minecraft.world.gen.ChunkProviderServer.saveChunkData(ChunkProviderServer.java:257) [ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:324) [ChunkProviderServer.class:?] at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:945) [WorldServer.class:?] at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:462) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:363) [integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:601) [MinecraftServer.class:?]
  5. i cant understand why should i create my own class if i can use original?
  6. or u mean my block? package com.verdure.mod.blocks; import java.util.Map; import java.util.Random; import com.google.common.collect.Maps; import com.verdure.mod.VerdureGlobal; import com.verdure.mod.entity.VDEntity_raw_furnace; import com.verdure.mod.items.VDItems; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.BlockRendererDispatcher; import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; import net.minecraft.client.renderer.entity.layers.LayerHeldBlock; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import com.verdure.mod.recipte.*; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class raw_furnace extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); private final boolean isBurning; private static boolean keepInventory; protected raw_furnace (boolean isBurning, String unlocalizedName) { super(Material.rock); this.setCreativeTab(VerdureGlobal.vdCreativeTabs); this.setUnlocalizedName(unlocalizedName); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.isBurning = isBurning; } /** * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(VDBlocks.raw_furnace); } public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { this.setDefaultFacing(worldIn, pos, state); } private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { Block block = worldIn.getBlockState(pos.north()).getBlock(); Block block1 = worldIn.getBlockState(pos.south()).getBlock(); Block block2 = worldIn.getBlockState(pos.west()).getBlock(); Block block3 = worldIn.getBlockState(pos.east()).getBlock(); EnumFacing enumfacing = (EnumFacing)state.getValue(FACING); if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock()) { enumfacing = EnumFacing.SOUTH; } else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock()) { enumfacing = EnumFacing.NORTH; } else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock()) { enumfacing = EnumFacing.EAST; } else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock()) { enumfacing = EnumFacing.WEST; } worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } } @SideOnly(Side.CLIENT) @SuppressWarnings("incomplete-switch") public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (this.isBurning) { EnumFacing enumfacing = (EnumFacing)state.getValue(FACING); double d0 = (double)pos.getX() + 0.5D; double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D; double d2 = (double)pos.getZ() + 0.5D; double d3 = 0.52D; double d4 = rand.nextDouble() * 0.6D - 0.3D; switch (enumfacing) { case WEST: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case EAST: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case NORTH: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]); break; case SOUTH: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]); } } } public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof VDEntity_raw_furnace) { playerIn.displayGUIChest((VDEntity_raw_furnace)tileentity); playerIn.triggerAchievement(StatList.field_181741_Y); } return true; } } public static void setState(boolean active, World worldIn, BlockPos pos) { IBlockState iblockstate = worldIn.getBlockState(pos); TileEntity tileentity = worldIn.getTileEntity(pos); keepInventory = true; if (active) { worldIn.setBlockState(pos, Blocks.lit_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, Blocks.lit_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } else { worldIn.setBlockState(pos, Blocks.furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, Blocks.furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } keepInventory = false; if (tileentity != null) { tileentity.validate(); worldIn.setTileEntity(pos, tileentity); } } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new VDEntity_raw_furnace(); } /** * Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the * IBlockstate */ public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()); } /** * Called by ItemBlocks after a block is set in the world, to allow post-place logic */ public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2); if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof VDEntity_raw_furnace) { ((VDEntity_raw_furnace)tileentity).setCustomInventoryName(stack.getDisplayName()); } } } public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { if (!keepInventory) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof VDEntity_raw_furnace) { InventoryHelper.dropInventoryItems(worldIn, pos, (VDEntity_raw_furnace)tileentity); worldIn.updateComparatorOutputLevel(pos, this); } } super.breakBlock(worldIn, pos, state); } public boolean hasComparatorInputOverride() { return true; } public int getComparatorInputOverride(World worldIn, BlockPos pos) { return Container.calcRedstone(worldIn.getTileEntity(pos)); } @SideOnly(Side.CLIENT) public Item getItem(World worldIn, BlockPos pos) { return Item.getItemFromBlock(VDBlocks.raw_furnace); } /** * The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render */ public int getRenderType() { return 3; } /** * Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, ...) */ @SideOnly(Side.CLIENT) public IBlockState getStateForEntityRender(IBlockState state) { return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH); } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, enumfacing); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((EnumFacing)state.getValue(FACING)).getIndex(); } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {FACING}); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() {
  7. but i use original gui from block furnace
  8. what is post container? ackage com.verdure.mod.entity; import com.verdure.mod.recipte.VDraw_furnace_smelting; import net.minecraft.block.Block; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.ContainerFurnace; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class VDEntity_raw_furnace extends TileEntityLockable implements ITickable, ISidedInventory { private static final int[] slotsTop = new int[] {0}; private static final int[] slotsBottom = new int[] {2, 1}; private static final int[] slotsSides = new int[] {1}; /** The ItemStacks that hold the items currently being used in the furnace */ private ItemStack[] furnaceItemStacks = new ItemStack[3]; /** The number of ticks that the furnace will keep burning */ private int furnaceBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String furnaceCustomName; /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return this.furnaceItemStacks.length; } /** * Returns the stack in the given slot. */ public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks[index]; } /** * Removes up to a specified number of items from an inventory slot and returns them in a new stack. */ public ItemStack decrStackSize(int index, int count) { if (this.furnaceItemStacks[index] != null) { if (this.furnaceItemStacks[index].stackSize <= count) { ItemStack itemstack1 = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack1; } else { ItemStack itemstack = this.furnaceItemStacks[index].splitStack(count); if (this.furnaceItemStacks[index].stackSize == 0) { this.furnaceItemStacks[index] = null; } return itemstack; } } else { return null; } } /** * Removes a stack from the given slot and returns it. */ public ItemStack removeStackFromSlot(int index) { if (this.furnaceItemStacks[index] != null) { ItemStack itemstack = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack; } else { return null; } } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int index, ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.furnaceItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.furnaceItemStacks[index]); this.furnaceItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.getCookTime(stack); this.cookTime = 0; this.markDirty(); } } /** * Get the name of this object. For players this returns their username */ public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "container.furnace"; } /** * Returns true if this thing is named */ public boolean hasCustomName() { return this.furnaceCustomName != null && this.furnaceCustomName.length() > 0; } public void setCustomInventoryName(String p_145951_1_) { this.furnaceCustomName = p_145951_1_; } public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i); int j = nbttagcompound.getByte("Slot"); if (j >= 0 && j < this.furnaceItemStacks.length) { this.furnaceItemStacks[j] = ItemStack.loadItemStackFromNBT(nbttagcompound); } } this.furnaceBurnTime = compound.getInteger("BurnTime"); this.cookTime = compound.getInteger("CookTime"); this.totalCookTime = compound.getInteger("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (compound.hasKey("CustomName", ) { this.furnaceCustomName = compound.getString("CustomName"); } } public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("BurnTime", this.furnaceBurnTime); compound.setInteger("CookTime", this.cookTime); compound.setInteger("CookTimeTotal", this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks[i] != null) { NBTTagCompound nbttagcompound = new NBTTagCompound(); nbttagcompound.setByte("Slot", (byte)i); this.furnaceItemStacks[i].writeToNBT(nbttagcompound); nbttaglist.appendTag(nbttagcompound); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.furnaceCustomName); } } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. */ public int getInventoryStackLimit() { return 64; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory p_174903_0_) { return p_174903_0_.getField(0) > 0; } /** * Like the old updateEntity(), except more generic. */ public void update() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()) { --this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (this.isBurning() || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null) { if (!this.isBurning() && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (this.isBurning()) { flag1 = true; if (this.furnaceItemStacks[1] != null) { --this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.getCookTime(this.furnaceItemStacks[0]); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } else if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp_int(this.cookTime - 2, 0, this.totalCookTime); } if (flag != this.isBurning()) { flag1 = true; BlockFurnace.setState(this.isBurning(), this.worldObj, this.pos); } } if (flag1) { this.markDirty(); } } public int getCookTime(ItemStack stack) { return 200; } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = VDraw_furnace_smelting.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = VDraw_furnace_smelting.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items } if (this.furnaceItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.sponge) && this.furnaceItemStacks[0].getMetadata() == 1 && this.furnaceItemStacks[1] != null && this.furnaceItemStacks[1].getItem() == Items.bucket) { this.furnaceItemStacks[1] = new ItemStack(Items.water_bucket); } --this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack p_145952_0_) { if (p_145952_0_ == null) { return 0; } else { Item item = p_145952_0_.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air) { Block block = Block.getBlockFromItem(item); if (block == Blocks.wooden_slab) { return 150; } if (block.getMaterial() == Material.wood) { return 300; } if (block == Blocks.coal_block) { return 16000; } } if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD")) return 200; if (item == Items.stick) return 100; if (item == Items.coal) return 1600; if (item == Items.lava_bucket) return 20000; if (item == Item.getItemFromBlock(Blocks.sapling)) return 100; if (item == Items.blaze_rod) return 2400; return net.minecraftforge.fml.common.registry.GameRegistry.getFuelValue(p_145952_0_); } } public static boolean isItemFuel(ItemStack p_145954_0_) { /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ return getItemBurnTime(p_145954_0_) > 0; } /** * Do not make give this method the name canInteractWith because it clashes with Container */ public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D; } public void openInventory(EntityPlayer player) { } public void closeInventory(EntityPlayer player) { } /** * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. */ public boolean isItemValidForSlot(int index, ItemStack stack) { return index == 2 ? false : (index != 1 ? true : isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack)); } public int[] getSlotsForFace(EnumFacing side) { return side == EnumFacing.DOWN ? slotsBottom : (side == EnumFacing.UP ? slotsTop : slotsSides); } /** * Returns true if automation can insert the given item in the given slot from the given side. Args: slot, item, * side */ public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return this.isItemValidForSlot(index, itemStackIn); } /** * Returns true if automation can extract the given item in the given slot from the given side. Args: slot, item, * side */ public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { if (direction == EnumFacing.DOWN && index == 1) { Item item = stack.getItem(); if (item != Items.water_bucket && item != Items.bucket) { return false; } } return true; } public String getGuiID() { return "minecraft:furnace"; } public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerFurnace(playerInventory, this); } public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } public int getFieldCount() { return 4; } public void clear() { for (int i = 0; i < this.furnaceItemStacks.length; ++i) { this.furnaceItemStacks[i] = null; } } net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP); net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN); net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST); @Override public <T> T getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, net.minecraft.util.EnumFacing facing) { if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) if (facing == EnumFacing.DOWN) return (T) handlerBottom; else if (facing == EnumFacing.UP) return (T) handlerTop; else return (T) handlerSide; return super.getCapability(capability, facing); } }
  9. did, but when i push with item on slot for items game crashes:C
  10. I add in my furnacereciptes cooper ore to copper but, it crashes when i start to smelt my cooper
  11. I think i did all ok but when it start smelting game crashes package com.verdure.mod.entity; import com.verdure.mod.recipte.VDraw_furnace_smelting; import net.minecraft.block.Block; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.ContainerFurnace; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class VDEntity_raw_furnace extends TileEntityLockable implements ITickable, ISidedInventory { private static final int[] slotsTop = new int[] {0}; private static final int[] slotsBottom = new int[] {2, 1}; private static final int[] slotsSides = new int[] {1}; /** The ItemStacks that hold the items currently being used in the furnace */ private ItemStack[] furnaceItemStacks = new ItemStack[3]; /** The number of ticks that the furnace will keep burning */ private int furnaceBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String furnaceCustomName; /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return this.furnaceItemStacks.length; } /** * Returns the stack in the given slot. */ public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks[index]; } /** * Removes up to a specified number of items from an inventory slot and returns them in a new stack. */ public ItemStack decrStackSize(int index, int count) { if (this.furnaceItemStacks[index] != null) { if (this.furnaceItemStacks[index].stackSize <= count) { ItemStack itemstack1 = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack1; } else { ItemStack itemstack = this.furnaceItemStacks[index].splitStack(count); if (this.furnaceItemStacks[index].stackSize == 0) { this.furnaceItemStacks[index] = null; } return itemstack; } } else { return null; } } /** * Removes a stack from the given slot and returns it. */ public ItemStack removeStackFromSlot(int index) { if (this.furnaceItemStacks[index] != null) { ItemStack itemstack = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack; } else { return null; } } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int index, ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.furnaceItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.furnaceItemStacks[index]); this.furnaceItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.getCookTime(stack); this.cookTime = 0; this.markDirty(); } } /** * Get the name of this object. For players this returns their username */ public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "container.furnace"; } /** * Returns true if this thing is named */ public boolean hasCustomName() { return this.furnaceCustomName != null && this.furnaceCustomName.length() > 0; } public void setCustomInventoryName(String p_145951_1_) { this.furnaceCustomName = p_145951_1_; } public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i); int j = nbttagcompound.getByte("Slot"); if (j >= 0 && j < this.furnaceItemStacks.length) { this.furnaceItemStacks[j] = ItemStack.loadItemStackFromNBT(nbttagcompound); } } this.furnaceBurnTime = compound.getInteger("BurnTime"); this.cookTime = compound.getInteger("CookTime"); this.totalCookTime = compound.getInteger("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (compound.hasKey("CustomName", ) { this.furnaceCustomName = compound.getString("CustomName"); } } public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("BurnTime", this.furnaceBurnTime); compound.setInteger("CookTime", this.cookTime); compound.setInteger("CookTimeTotal", this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks[i] != null) { NBTTagCompound nbttagcompound = new NBTTagCompound(); nbttagcompound.setByte("Slot", (byte)i); this.furnaceItemStacks[i].writeToNBT(nbttagcompound); nbttaglist.appendTag(nbttagcompound); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.furnaceCustomName); } } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. */ public int getInventoryStackLimit() { return 64; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory p_174903_0_) { return p_174903_0_.getField(0) > 0; } /** * Like the old updateEntity(), except more generic. */ public void update() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()) { --this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (this.isBurning() || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null) { if (!this.isBurning() && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (this.isBurning()) { flag1 = true; if (this.furnaceItemStacks[1] != null) { --this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.getCookTime(this.furnaceItemStacks[0]); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } else if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp_int(this.cookTime - 2, 0, this.totalCookTime); } if (flag != this.isBurning()) { flag1 = true; BlockFurnace.setState(this.isBurning(), this.worldObj, this.pos); } } if (flag1) { this.markDirty(); } } public int getCookTime(ItemStack stack) { return 200; } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = VDraw_furnace_smelting.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items } if (this.furnaceItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.sponge) && this.furnaceItemStacks[0].getMetadata() == 1 && this.furnaceItemStacks[1] != null && this.furnaceItemStacks[1].getItem() == Items.bucket) { this.furnaceItemStacks[1] = new ItemStack(Items.water_bucket); } --this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack p_145952_0_) { if (p_145952_0_ == null) { return 0; } else { Item item = p_145952_0_.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air) { Block block = Block.getBlockFromItem(item); if (block == Blocks.wooden_slab) { return 150; } if (block.getMaterial() == Material.wood) { return 300; } if (block == Blocks.coal_block) { return 16000; } } if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD")) return 200; if (item == Items.stick) return 100; if (item == Items.coal) return 1600; if (item == Items.lava_bucket) return 20000; if (item == Item.getItemFromBlock(Blocks.sapling)) return 100; if (item == Items.blaze_rod) return 2400; return net.minecraftforge.fml.common.registry.GameRegistry.getFuelValue(p_145952_0_); } } public static boolean isItemFuel(ItemStack p_145954_0_) { /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ return getItemBurnTime(p_145954_0_) > 0; } /** * Do not make give this method the name canInteractWith because it clashes with Container */ public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D; } public void openInventory(EntityPlayer player) { } public void closeInventory(EntityPlayer player) { } /** * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. */ public boolean isItemValidForSlot(int index, ItemStack stack) { return index == 2 ? false : (index != 1 ? true : isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack)); } public int[] getSlotsForFace(EnumFacing side) { return side == EnumFacing.DOWN ? slotsBottom : (side == EnumFacing.UP ? slotsTop : slotsSides); } /** * Returns true if automation can insert the given item in the given slot from the given side. Args: slot, item, * side */ public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return this.isItemValidForSlot(index, itemStackIn); } /** * Returns true if automation can extract the given item in the given slot from the given side. Args: slot, item, * side */ public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { if (direction == EnumFacing.DOWN && index == 1) { Item item = stack.getItem(); if (item != Items.water_bucket && item != Items.bucket) { return false; } } return true; } public String getGuiID() { return "minecraft:furnace"; } public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerFurnace(playerInventory, this); } public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } public int getFieldCount() { return 4; } public void clear() { for (int i = 0; i < this.furnaceItemStacks.length; ++i) { this.furnaceItemStacks[i] = null; } } net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP); net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN); net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST); @Override public <T> T getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, net.minecraft.util.EnumFacing facing) { if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) if (facing == EnumFacing.DOWN) return (T) handlerBottom; else if (facing == EnumFacing.UP) return (T) handlerTop; else return (T) handlerSide; return super.getCapability(capability, facing); } } smth wrong with my entityfurnace java.lang.ExceptionInInitializerError at com.verdure.mod.entity.VDEntity_raw_furnace.canSmelt(VDEntity_raw_furnace.java:319) at com.verdure.mod.entity.VDEntity_raw_furnace.update(VDEntity_raw_furnace.java:248) at net.minecraft.world.World.updateEntities(World.java:1860) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:560) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:777) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:681) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:159) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:548) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NullPointerException at com.verdure.mod.recipte.VDraw_furnace_smelting.getSmeltingResult(VDraw_furnace_smelting.java:71) at com.verdure.mod.recipte.VDraw_furnace_smelting.addSmeltingRecipe(VDraw_furnace_smelting.java:61) at com.verdure.mod.recipte.VDraw_furnace_smelting.addSmelting(VDraw_furnace_smelting.java:53) at com.verdure.mod.recipte.VDraw_furnace_smelting.addSmeltingRecipeForBlock(VDraw_furnace_smelting.java:45) at com.verdure.mod.recipte.VDraw_furnace_smelting.<init>(VDraw_furnace_smelting.java:36) at com.verdure.mod.recipte.VDraw_furnace_smelting.<clinit>(VDraw_furnace_smelting.java:22) ... 9 more
  12. I did but still dosent work maybe i forgot to add smth? package com.verdure.mod.recipte; import java.util.Map; import java.util.Map.Entry; import com.google.common.collect.Maps; import com.verdure.mod.blocks.VDBlocks; import com.verdure.mod.items.VDItems; import net.minecraft.block.Block; import net.minecraft.block.BlockStoneBrick; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemFishFood; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; public class VDraw_furnace_smelting { private static final VDraw_furnace_smelting VDraw_furnace_smelting = new VDraw_furnace_smelting(); private Map<ItemStack, ItemStack> smeltingList = Maps.<ItemStack, ItemStack>newHashMap(); private Map<ItemStack, Float> experienceList = Maps.<ItemStack, Float>newHashMap(); /** * Returns an instance of FurnaceRecipes. */ public static VDraw_furnace_smelting instance() { return VDraw_furnace_smelting; } private VDraw_furnace_smelting() { this.addSmeltingRecipeForBlock(VDBlocks.cooper_ore, new ItemStack(VDItems.cooper), 0.7F); } /** * Adds a smelting recipe, where the input item is an instance of Block. */ public void addSmeltingRecipeForBlock(Block input, ItemStack stack, float experience) { this.addSmelting(Item.getItemFromBlock(input), stack, experience); } /** * Adds a smelting recipe using an Item as the input item. */ public void addSmelting(Item input, ItemStack stack, float experience) { this.addSmeltingRecipe(new ItemStack(input, 1, 32767), stack, experience); } /** * Adds a smelting recipe using an ItemStack as the input for the recipe. */ public void addSmeltingRecipe(ItemStack input, ItemStack stack, float experience) { if (getSmeltingResult(input) != null) { net.minecraftforge.fml.common.FMLLog.info("Ignored smelting recipe with conflicting input: " + input + " = " + stack); return; } this.smeltingList.put(input, stack); this.experienceList.put(stack, Float.valueOf(experience)); } /** * Returns the smelting result of an item. */ public ItemStack getSmeltingResult(ItemStack stack) { for (Entry<ItemStack, ItemStack> entry : this.smeltingList.entrySet()) { if (this.compareItemStacks(stack, (ItemStack)entry.getKey())) { return (ItemStack)entry.getValue(); } } return null; } /** * Compares two itemstacks to ensure that they are the same. This checks both the item and the metadata of the item. */ private boolean compareItemStacks(ItemStack stack1, ItemStack stack2) { return stack2.getItem() == stack1.getItem() && (stack2.getMetadata() == 32767 || stack2.getMetadata() == stack1.getMetadata()); } public Map<ItemStack, ItemStack> getSmeltingList() { return this.smeltingList; } public float getSmeltingExperience(ItemStack stack) { float ret = stack.getItem().getSmeltingExperience(stack); if (ret != -1) return ret; for (Entry<ItemStack, Float> entry : this.experienceList.entrySet()) { if (this.compareItemStacks(stack, (ItemStack)entry.getKey())) { return ((Float)entry.getValue()).floatValue(); } } return 0.0F; }}
  13. holyyyyyyyyyyyyyyyyyyyyyy shit i managed!!!!!!!!!!!! sry for spam:)
  14. When i use tesr method model just not load i mean vanish in the cube
  15. right but my model have cavity and the texture flat i cant draw cavity on texture
  16. ye but i made it, custom model worked when it was a block but when i started to add methods from furnaceBlock it is not working this is my model "parent": "block/orientable", "textures": { "0": "vd:blocks/raw_furnace", "1": "vd:blocks/raw_furnace.foward" }, "elements": [ { "name": "Cube", "from": [ 3.0, 0.0, 3.0 ], "to": [ 13.0, 11.0, 13.0 ], "faces": { "north": { "texture": "#0", "uv": [ 2.0, 5.0, 12.0, 16.0 ] }, "west": { "texture": "#0", "uv": [ 6.0, 0.0, 16.0, 11.0 ] }, "south": { "texture": "#1", "uv": [ 3.0, 5.0, 13.0, 16.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, 10.0, 11.0 ] }, "up": { "texture": "#0", "uv": [ 3.0, 3.0, 13.0, 13.0 ] }, "down": { "texture": "#0", "uv": [ 3.0, 6.0, 13.0, 16.0 ] } } }, { "name": "Cube", "from": [ 4.0, 11.0, 4.0 ], "to": [ 12.0, 12.0, 12.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 0.0, 8.0, 1.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 0.0, 8.0, 1.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 0.0, 8.0, 1.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, 8.0, 1.0 ] }, "up": { "texture": "#0", "uv": [ 0.0, 0.0, 8.0, 8.0 ] }, "down": { "texture": "#-1", "uv": [ 0.0, 0.0, 8.0, 8.0 ] } } }, { "name": "Cube", "from": [ 5.0, 12.0, 5.0 ], "to": [ 11.0, 13.0, 11.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 0.0, 6.0, 1.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 0.0, 6.0, 1.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 0.0, 6.0, 1.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, -5.0, -1.0 ] }, "up": { "texture": "#0", "uv": [ 0.0, 0.0, 6.0, 6.0 ] }, "down": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] } } }, { "name": "Cube", "from": [ 7.0, 13.0, 7.0 ], "to": [ 9.0, 16.0, 9.0 ], "rotation": { "origin": [ 8.0, 8.0, 8.0 ], "axis": "y", "angle": 45.0 }, "faces": { "north": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 3.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 3.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 3.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 3.0 ] }, "up": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }, "down": { "texture": "#-1", "uv": [ 0.0, 0.0, 2.0, 2.0 ] } } } ] } and this blockfurnace { "parent": "block/orientable", "textures": { "top": "blocks/furnace_top", "front": "blocks/furnace_front_off", "side": "blocks/furnace_side" } } I think i need to add to my model top front and side but i dont know how:C
  17. So, i need to find method that render furnace texure? right?
  18. oh still dosent work and now when i open furnace minecraft crash but i used auto generated methods.. should i ad some methods by myself? package com.verdure.mod.entity; import net.minecraft.block.Block; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.ContainerFurnace; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class VDEntity_raw_furnace extends TileEntityLockable implements ITickable, ISidedInventory { @Override public int getSizeInventory() { // TODO Auto-generated method stub return 0; } @Override public ItemStack getStackInSlot(int index) { // TODO Auto-generated method stub return null; } @Override public ItemStack decrStackSize(int index, int count) { // TODO Auto-generated method stub return null; } @Override public ItemStack removeStackFromSlot(int index) { // TODO Auto-generated method stub return null; } @Override public void setInventorySlotContents(int index, ItemStack stack) { // TODO Auto-generated method stub } @Override public int getInventoryStackLimit() { // TODO Auto-generated method stub return 0; } @Override public boolean isUseableByPlayer(EntityPlayer player) { // TODO Auto-generated method stub return false; } @Override public void openInventory(EntityPlayer player) { // TODO Auto-generated method stub } @Override public void closeInventory(EntityPlayer player) { // TODO Auto-generated method stub } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { // TODO Auto-generated method stub return false; } @Override public int getField(int id) { // TODO Auto-generated method stub return 0; } @Override public void setField(int id, int value) { // TODO Auto-generated method stub } @Override public int getFieldCount() { // TODO Auto-generated method stub return 0; } @Override public void clear() { // TODO Auto-generated method stub } @Override public String getName() { // TODO Auto-generated method stub return null; } @Override public boolean hasCustomName() { // TODO Auto-generated method stub return false; } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { // TODO Auto-generated method stub return null; } @Override public String getGuiID() { // TODO Auto-generated method stub return null; } @Override public int[] getSlotsForFace(EnumFacing side) { // TODO Auto-generated method stub return null; } @Override public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { // TODO Auto-generated method stub return false; } @Override public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { // TODO Auto-generated method stub return false; } @Override public void update() { // TODO Auto-generated method stub } public void setCustomInventoryName(String displayName) { // TODO Auto-generated method stub }}
  19. package com.verdure.mod.blocks; import java.util.Random; import com.verdure.mod.VerdureGlobal; import com.verdure.mod.entity.VDEntity_raw_furnace; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.BlockRendererDispatcher; import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; import net.minecraft.client.renderer.entity.layers.LayerHeldBlock; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class raw_furnace extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); private final boolean isBurning; private static boolean keepInventory; protected raw_furnace (boolean isBurning, String unlocalizedName) { super(Material.rock); this.setCreativeTab(VerdureGlobal.vdCreativeTabs); this.setUnlocalizedName(unlocalizedName); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.isBurning = isBurning; } /** * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(VDBlocks.raw_furnace); } public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { this.setDefaultFacing(worldIn, pos, state); } private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { Block block = worldIn.getBlockState(pos.north()).getBlock(); Block block1 = worldIn.getBlockState(pos.south()).getBlock(); Block block2 = worldIn.getBlockState(pos.west()).getBlock(); Block block3 = worldIn.getBlockState(pos.east()).getBlock(); EnumFacing enumfacing = (EnumFacing)state.getValue(FACING); if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock()) { enumfacing = EnumFacing.SOUTH; } else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock()) { enumfacing = EnumFacing.NORTH; } else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock()) { enumfacing = EnumFacing.EAST; } else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock()) { enumfacing = EnumFacing.WEST; } worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } } @SideOnly(Side.CLIENT) @SuppressWarnings("incomplete-switch") public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (this.isBurning) { EnumFacing enumfacing = (EnumFacing)state.getValue(FACING); double d0 = (double)pos.getX() + 0.5D; double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D; double d2 = (double)pos.getZ() + 0.5D; double d3 = 0.52D; double d4 = rand.nextDouble() * 0.6D - 0.3D; switch (enumfacing) { case WEST: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case EAST: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case NORTH: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]); break; case SOUTH: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]); } } } public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityFurnace) { playerIn.displayGUIChest((TileEntityFurnace)tileentity); playerIn.triggerAchievement(StatList.field_181741_Y); } return true; } } public static void setState(boolean active, World worldIn, BlockPos pos) { IBlockState iblockstate = worldIn.getBlockState(pos); TileEntity tileentity = worldIn.getTileEntity(pos); keepInventory = true; if (active) { worldIn.setBlockState(pos, Blocks.lit_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, Blocks.lit_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } else { worldIn.setBlockState(pos, Blocks.furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, Blocks.furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } keepInventory = false; if (tileentity != null) { tileentity.validate(); worldIn.setTileEntity(pos, tileentity); } } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityFurnace(); } /** * Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the * IBlockstate */ public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()); } /** * Called by ItemBlocks after a block is set in the world, to allow post-place logic */ public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2); if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityFurnace) { ((TileEntityFurnace)tileentity).setCustomInventoryName(stack.getDisplayName()); } } } public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { if (!keepInventory) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityFurnace) { InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityFurnace)tileentity); worldIn.updateComparatorOutputLevel(pos, this); } } super.breakBlock(worldIn, pos, state); } public boolean hasComparatorInputOverride() { return true; } public int getComparatorInputOverride(World worldIn, BlockPos pos) { return Container.calcRedstone(worldIn.getTileEntity(pos)); } @SideOnly(Side.CLIENT) public Item getItem(World worldIn, BlockPos pos) { return Item.getItemFromBlock(VDBlocks.raw_furnace); } /** * The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render */ public int getRenderType() { return 3; } /** * Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, ...) */ @SideOnly(Side.CLIENT) public IBlockState getStateForEntityRender(IBlockState state) { return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH); } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, enumfacing); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((EnumFacing)state.getValue(FACING)).getIndex(); } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {FACING}); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } }
  20. Hello guys i made furnace but it have no model that i made in mc pre 4 before i made block with that custom model and all worked but after i added methods from BlockFurnace into my class customfurnaceblock model didnt work. need some help:C
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