I've been using WorldRenderer renderer = tessellator.getWorldRenderer(); to render textures in blocks and now the class doesn't exist in 1.10
I've been looking online and trying different things and can't find anything to replace it.
Anyone know what to do?
The new way to play a sound is confusing to me
.playSound(x, y, z, soundIn, category, volume, pitch, distanceDelay);
What do I put in the "soundIn" field?
It says it's of type "SoundEvent" and I've never worked with that.
Still new to modding and am spending a lot of grindy time making custom models look good on the player (transforming and rotating in the json file).
Right now I change 1 value, restart, see if it looks good, repeat.
Any faster way of doing this?