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ManicMonkey

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  1. Anyone have an idea? I believe Forge for Minecraft 1.9.2 is under development at the moment, and I wanted to know a rough estimate of how much I will have to change my source code if I start developing my mod for 1.9 and then later release it for 1.9.2. Anyone working on the 1.9.2 version of Forge would care to share their opinion on this topic, please?
  2. Oh, just one more thing. The wrapper you told me about, you know what OpenGL version it uses? (equal to or greater than 3.1?)
  3. Thanks! Good to know I can draw anything. About the coordinate system, based on what you said it seems minecraft already transforms it for us when drawing a GUI then, which is also very good to know. Thanks for the reply!
  4. Basically the title. I only need to draw in 2D. I know about GuiScreen and how to make a Gui with a Container, all that stuff. I just wanted to take a step forward and make a sort of Gui Framework offering a set of components and a layout manager. So one of my questions is, can I draw triangles??? Like this: glBegin(GL_TRIANGLE_STRIP); //vertices here glEnd(); I ask because the game is all made of quads, apparently, and I needed triangles for my GUI, so maybe there's some limitation to the OpenGL environment? Can I have a very simple example? I also don't know how to transform the coordinate system correctly before drawing the GUI, if the example could include that, it would be really appreciated. (edit summary: typo)
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