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RedBullSlurpie

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Everything posted by RedBullSlurpie

  1. Still doesn't work, but im still probably missing something. Pastebin of console when launched- http://pastebin.com/WAB34zeN Images of Client Proxy, Main.java(Slurpie'sDongles) and the new line of code in RBSFood.java-
  2. I got the ModelLoader working, I forgot to add item to it.. Now what was the other thing you wanted me to do?
  3. Okay nevermind about the last post.. I got ModelLoader working.. now what else was it I had to do to get the textures working?
  4. Okay I have it changed in the Food class. Imported ModelLoader, but setCustomModelResourceLocation comes up in red, so I'm assuming I need to call it like you said, but that part is what confuses me.
  5. Sorry I am a bit confused and am still new to the modding world.. would you be able to type out to me how i'd call it in the PreInit? Thank you.
  6. Okay so where it says Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, change that too ModelLoader.setCustomModelResourceLocation?
  7. Here is a pastebin of the console. http://pastebin.com/6hPREnsg Also here are some more pics if they help you at all.
  8. Okay so console doesn't show anything, but if you look at the images in the link below, you can see they dont work, but do work when they are placed... What else did you want screenshots of?
  9. Never thought to check console haha, one moment let me check and see what it says, and well go from there.. Thanks for the reply!
  10. So I have my mod for 1.8.9, which works great.. I started the port to 1.9 today, with some stuff broken, but will fix that later, my main issue is textures in my hand and inventory.. They don't load.. But if i place for example, my Topaz_Ore on the ground, it loads the texture, any item from my mod that is placeable the texture loads.. and items that are in my hand/inventory, and aren't placeable, work fine, but textures aren't there.. Am i missing something with 1.9? Let me know if you need any screen shots of whatever you need, or if I am just missing something from 1.8.9 to 1.9... Thanks everyone.
  11. Please close the topic, I have solved my issue, thanks everyone for your help!
  12. Okay here is a pastebin of what I have, but am still confused on how to get it to work. I do appreciate the help though. http://pastebin.com/hhERy8SE
  13. Okay and one more thing, how do I set it so when it returns the ItemStack, how do I make it so it knows that ItemStack is the blender?
  14. So for my mod, I have added some custom food. Example I've added Apple Juice. For the shapeless recipe I have for crafting apple juice is a Blender, and an Apple, which works with 1 problem. I want the blender to be returned to me after crafting the apple juice so it only takes the apple, without needing to craft another blender, how can I do this? I am fairly good at understanding coding, sometimes just gets a bit confusing, especially when it's something I do not know how to do. Thanks everyone who takes the time to read this and help me out.
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