Hello,
I'm pretty new to modding Minecraft and don't understand item models. Could someone walk me through using a .obj file as a model for an item? So far I have been using tutorials meant for using .obj files as models for blocks, and I've seen from a couple of places that all I have to do is add a .obj file extension somewhere, but I'm not sure where.
I have also added the
OBJLoader.INSTANCE.addDomain(SlimeRancher.MODID);
to my mod during preinitialization.
Right now I have my vacpack.obj file sitting in my models/item folder along with my vacpack.mtl file. When I test the mod, during loading, I get a slew of errors, the first being
Exception loading model for variant slimerancher:vacpack#inventory for item "slimerancher:vacpack", normal location exception:
net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model slimerancher:item/vacpack with loader VanillaLoader.INSTANCE, skipping
If anyone could help me out I'd appreciate it. Also, if I'm missing important information from this post, please tell me and I'll add it asap.
Thanks,
Basset