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wdolezal5

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    Modding since 1.8.1 Beta!

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  1. I can only assume, (I'm not entirely sure) but what may be causing it is something that's in the "SendPacketToClient.java". I could be wrong, but mess around with it.
  2. What is your code for the Block class for the furnace? I'll need to see that, thanks. -Will
  3. What you could do is make your ore as common as possible by removing the "int spawnChance" and replacing it with a random integer or a specific integer. That's what I do to test my ores, but I have that in my generateSurface() method; private void generateSurface(World world, Random random, int i, int j) { for(int k = 0; k < random.nextInt(124) + 1; k++) { int firstBlockXCoord = i + random.nextInt(16); int firstBlockYCoord = random.nextInt(44); int firstBlockZCoord = j + random.nextInt(16); new WorldGenMinable(TaserItemsAndBlocks.Salt_Ore, random.nextInt(10)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord); } } Try playing around with the y-coord integer too, to see if it can spawn. Everyone has their own way of doing things, and I've found this to work 100% of the time for me, but I hope this helps you. Thanks, Will. EDIT: Since you're using 1.7.10 this code may be different, so just be aware, I'm using 1.8 code.
  4. Thanks so much for all of your help guys!, it worked like a charm. changing topic to fixed. -Will
  5. I have a slight problem, it's that the custom furnace icon is flipped and it should look like the default furnace, I've tried everything to fix it, Picture: The picture is showing what it looks like in the furnace, and the regular furnace is in there for reference. All the code that makes up my furnace is below, and the files that associate with it; Code and Classes: BlockSteelFurnace.java package com.wd.tasermod.blocks; import java.util.Map; import java.util.Random; import com.google.common.collect.Maps; import com.wd.tasermod.TaserMain; import com.wd.tasermod.entity.tileentity.TileEntitySteelFurnace; import com.wd.tasermod.utils.TaserItemsAndBlocks; import com.wd.tasermod.utils.TaserReference; import cpw.mods.fml.common.ModContainer; import cpw.mods.fml.common.network.IGuiHandler; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class BlockSteelFurnace extends BlockContainer implements ITileEntityProvider { private final Random rand = new Random(); private final boolean isActive; private static boolean keepInventory = false; @SideOnly(Side.CLIENT) private IIcon iconTop; @SideOnly(Side.CLIENT) private IIcon iconFront; private static final String __OBFID = "CL_00000248"; private Map<ModContainer, IGuiHandler> clientGuiHandlers = Maps.newHashMap(); public BlockSteelFurnace(boolean isActive){ super(Material.rock); this.isActive= isActive; } public Item getItemDropped(int p_149650_1_, Random rand, int p_149650_3_) { return Item.getItemFromBlock(TaserItemsAndBlocks.Steel_Furnace); } public void onBlockAdded(World world, int x, int y, int z) { super.onBlockAdded(world, x, y, z); this.setDefaultDirection(world, x, y, z); } private void setDefaultDirection(World world, int x, int y, int z) { if (!world.isRemote) { Block block = world.getBlock(x, y, z - 1); Block block1 = world.getBlock(x, y, z + 1); Block block2 = world.getBlock(x - 1, y, z); Block block3 = world.getBlock(x + 1, y, z); byte b0 = 3; if (block.func_149730_j() && !block1.func_149730_j()) { b0 = 3; } if (block1.func_149730_j() && !block.func_149730_j()) { b0 = 2; } if (block2.func_149730_j() && !block3.func_149730_j()) { b0 = 5; } if (block3.func_149730_j() && !block2.func_149730_j()) { b0 = 4; } world.setBlockMetadataWithNotify(x, y, z, b0, 2); } } @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta) { return side == 1 ? this.iconTop : (side == 0 ? this.iconTop : (side != meta ? this.blockIcon : this.iconFront)); } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister p_149651_1_) { this.blockIcon = p_149651_1_.registerIcon(TaserReference.modid + ":" + "Steel_Furnace_Side"); this.iconFront = p_149651_1_.registerIcon(TaserReference.modid + ":" + (this.isActive ? "Steel_Furnace_FrontActive" : "Steel_Furnace_Front")); this.iconTop = p_149651_1_.registerIcon(TaserReference.modid + ":" + "Steel_Furnace_Top"); } public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) { p_149727_5_.openGui(TaserMain.instance, 0, p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_); return true; } public static void updateFurnaceBlockState(boolean p_149931_0_, World p_149931_1_, int p_149931_2_, int p_149931_3_, int p_149931_4_) { int l = p_149931_1_.getBlockMetadata(p_149931_2_, p_149931_3_, p_149931_4_); TileEntity tileentity = p_149931_1_.getTileEntity(p_149931_2_, p_149931_3_, p_149931_4_); keepInventory = true; if (p_149931_0_) { p_149931_1_.setBlock(p_149931_2_, p_149931_3_, p_149931_4_, TaserItemsAndBlocks.Steel_FurnaceActive); } else { p_149931_1_.setBlock(p_149931_2_, p_149931_3_, p_149931_4_, TaserItemsAndBlocks.Steel_Furnace); } keepInventory = false; p_149931_1_.setBlockMetadataWithNotify(p_149931_2_, p_149931_3_, p_149931_4_, l, 2); if (tileentity != null) { tileentity.validate(); p_149931_1_.setTileEntity(p_149931_2_, p_149931_3_, p_149931_4_, tileentity); } } public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntitySteelFurnace(); } public void onBlockPlacedBy(World p_149689_1_, int p_149689_2_, int p_149689_3_, int p_149689_4_, EntityLivingBase p_149689_5_, ItemStack p_149689_6_) { int l = MathHelper.floor_double((double)(p_149689_5_.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (l == 0) { p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 2, 2); } if (l == 1) { p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 5, 2); } if (l == 2) { p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 3, 2); } if (l == 3) { p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 4, 2); } if (p_149689_6_.hasDisplayName()) { ((TileEntitySteelFurnace)p_149689_1_.getTileEntity(p_149689_2_, p_149689_3_, p_149689_4_)).func_145951_a(p_149689_6_.getDisplayName()); } } public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_) { if (!keepInventory) { TileEntitySteelFurnace tileentityfurnace = (TileEntitySteelFurnace)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_); if (tileentityfurnace != null) { for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) { ItemStack itemstack = tileentityfurnace.getStackInSlot(i1); if (itemstack != null) { float f = this.rand.nextFloat() * 0.8F + 0.1F; float f1 = this.rand.nextFloat() * 0.8F + 0.1F; float f2 = this.rand.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = this.rand.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(p_149749_1_, (double)((float)p_149749_2_ + f), (double)((float)p_149749_3_ + f1), (double)((float)p_149749_4_ + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (double)((float)this.rand.nextGaussian() * f3); entityitem.motionY = (double)((float)this.rand.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double)((float)this.rand.nextGaussian() * f3); p_149749_1_.spawnEntityInWorld(entityitem); } } } p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_); } } super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_); } @SideOnly(Side.CLIENT) public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_, Random p_149734_5_) { if (this.isActive) { int l = p_149734_1_.getBlockMetadata(p_149734_2_, p_149734_3_, p_149734_4_); float f = (float)p_149734_2_ + 0.5F; float f1 = (float)p_149734_3_ + 0.0F + p_149734_5_.nextFloat() * 6.0F / 16.0F; float f2 = (float)p_149734_4_ + 0.5F; float f3 = 0.52F; float f4 = p_149734_5_.nextFloat() * 0.6F - 0.3F; if (l == 4) { p_149734_1_.spawnParticle("smoke", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D); p_149734_1_.spawnParticle("flame", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D); } else if (l == 5) { p_149734_1_.spawnParticle("smoke", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D); p_149734_1_.spawnParticle("flame", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D); } else if (l == 2) { p_149734_1_.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D); p_149734_1_.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D); } else if (l == 3) { p_149734_1_.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D); p_149734_1_.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D); } } } /** * If this returns true, then comparators facing away from this block will use the value from * getComparatorInputOverride instead of the actual redstone signal strength. */ public boolean hasComparatorInputOverride() { return true; } /** * If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal * strength when this block inputs to a comparator. */ public int getComparatorInputOverride(World p_149736_1_, int p_149736_2_, int p_149736_3_, int p_149736_4_, int p_149736_5_) { return Container.calcRedstoneFromInventory((IInventory)p_149736_1_.getTileEntity(p_149736_2_, p_149736_3_, p_149736_4_)); } /** * Gets an item for the block being called on. Args: world, x, y, z */ @SideOnly(Side.CLIENT) public Item getItem(World world, int x, int y, int z) { return Item.getItemFromBlock(TaserItemsAndBlocks.Steel_Furnace); } } TileEntitySteelFurnace.java package com.wd.tasermod.entity.tileentity; import com.wd.tasermod.blocks.BlockSteelFurnace; import com.wd.tasermod.utils.TaserFurnaceRecipes; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntitySteelFurnace extends TileEntity implements ISidedInventory { private static final int[] slotsTop = new int[] {0}; private static final int[] slotsBottom = new int[] {2, 1}; private static final int[] slotsSides = new int[] {1}; /** The ItemStacks that hold the items currently being used in the furnace */ private ItemStack[] furnaceItemStacks = new ItemStack[3]; /** The number of ticks that the furnace will keep burning */ public int furnaceBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */ public int currentItemBurnTime; /** The number of ticks that the current item has been cooking for */ public int furnaceCookTime; private String field_145958_o; private static final String __OBFID = "CL_00000357"; /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return this.furnaceItemStacks.length; } /** * Returns the stack in slot i */ public ItemStack getStackInSlot(int p_70301_1_) { return this.furnaceItemStacks[p_70301_1_]; } /** * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a * new stack. */ public ItemStack decrStackSize(int p_70298_1_, int p_70298_2_) { if (this.furnaceItemStacks[p_70298_1_] != null) { ItemStack itemstack; if (this.furnaceItemStacks[p_70298_1_].stackSize <= p_70298_2_) { itemstack = this.furnaceItemStacks[p_70298_1_]; this.furnaceItemStacks[p_70298_1_] = null; return itemstack; } else { itemstack = this.furnaceItemStacks[p_70298_1_].splitStack(p_70298_2_); if (this.furnaceItemStacks[p_70298_1_].stackSize == 0) { this.furnaceItemStacks[p_70298_1_] = null; } return itemstack; } } else { return null; } } /** * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - * like when you close a workbench GUI. */ public ItemStack getStackInSlotOnClosing(int p_70304_1_) { if (this.furnaceItemStacks[p_70304_1_] != null) { ItemStack itemstack = this.furnaceItemStacks[p_70304_1_]; this.furnaceItemStacks[p_70304_1_] = null; return itemstack; } else { return null; } } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int p_70299_1_, ItemStack p_70299_2_) { this.furnaceItemStacks[p_70299_1_] = p_70299_2_; if (p_70299_2_ != null && p_70299_2_.stackSize > this.getInventoryStackLimit()) { p_70299_2_.stackSize = this.getInventoryStackLimit(); } } /** * Returns the name of the inventory */ public String getInventoryName() { return this.hasCustomInventoryName() ? this.field_145958_o : "Steel Furnace"; } /** * Returns if the inventory is named */ public boolean hasCustomInventoryName() { return this.field_145958_o != null && this.field_145958_o.length() > 0; } public void func_145951_a(String p_145951_1_) { this.field_145958_o = p_145951_1_; } public void readFromNBT(NBTTagCompound p_145839_1_) { super.readFromNBT(p_145839_1_); NBTTagList nbttaglist = p_145839_1_.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.furnaceItemStacks.length) { this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } this.furnaceBurnTime = p_145839_1_.getShort("BurnTime"); this.furnaceCookTime = p_145839_1_.getShort("CookTime"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (p_145839_1_.hasKey("CustomName", ) { this.field_145958_o = p_145839_1_.getString("CustomName"); } } public void writeToNBT(NBTTagCompound p_145841_1_) { super.writeToNBT(p_145841_1_); p_145841_1_.setShort("BurnTime", (short)this.furnaceBurnTime); p_145841_1_.setShort("CookTime", (short)this.furnaceCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.furnaceItemStacks[i].writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } p_145841_1_.setTag("Items", nbttaglist); if (this.hasCustomInventoryName()) { p_145841_1_.setString("CustomName", this.field_145958_o); } } /** * Returns the maximum stack size for a inventory slot. */ public int getInventoryStackLimit() { return 64; } /** * Returns an integer between 0 and the passed value representing how close the current item is to being completely * cooked */ @SideOnly(Side.CLIENT) public int getCookProgressScaled(int p_145953_1_) { return this.furnaceCookTime * p_145953_1_ / 200; } /** * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel * item, where 0 means that the item is exhausted and the passed value means that the item is fresh */ @SideOnly(Side.CLIENT) public int getBurnTimeRemainingScaled(int p_145955_1_) { if (this.currentItemBurnTime == 0) { this.currentItemBurnTime = 200; } return this.furnaceBurnTime * p_145955_1_ / this.currentItemBurnTime; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } public void updateEntity() { boolean flag = this.furnaceBurnTime > 0; boolean flag1 = false; if (this.furnaceBurnTime > 0) { --this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (this.furnaceBurnTime != 0 || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null) { if (this.furnaceBurnTime == 0 && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (this.furnaceBurnTime > 0) { flag1 = true; if (this.furnaceItemStacks[1] != null) { --this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.furnaceCookTime; if (this.furnaceCookTime == 200) { this.furnaceCookTime = 0; this.smeltItem(); flag1 = true; } } else { this.furnaceCookTime = 0; } } if (flag != this.furnaceBurnTime > 0) { flag1 = true; BlockSteelFurnace.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord); } } if (flag1) { this.markDirty(); } } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = TaserFurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = TaserFurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items } --this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack p_145952_0_) { if (p_145952_0_ == null) { return 0; } else { Item item = p_145952_0_.getItem(); if (item == Items.lava_bucket) return 20000; if (item == Items.blaze_rod) return 2400; return GameRegistry.getFuelValue(p_145952_0_); } } public static boolean isItemFuel(ItemStack p_145954_0_) { /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ return getItemBurnTime(p_145954_0_) > 0; } /** * Do not make give this method the name canInteractWith because it clashes with Container */ public boolean isUseableByPlayer(EntityPlayer p_70300_1_) { return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : p_70300_1_.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D; } public void openInventory() {} public void closeInventory() {} /** * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. */ public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_) { return p_94041_1_ == 2 ? false : (p_94041_1_ == 1 ? isItemFuel(p_94041_2_) : true); } /** * Returns an array containing the indices of the slots that can be accessed by automation on the given side of this * block. */ public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slotsBottom : (p_94128_1_ == 1 ? slotsTop : slotsSides); } /** * Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item, * side */ public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_) { return this.isItemValidForSlot(p_102007_1_, p_102007_2_); } /** * Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item, * side */ public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_) { return p_102008_3_ != 0 || p_102008_1_ != 1 || p_102008_2_.getItem() == Items.bucket; } } GuiSteelFurnace.java package com.wd.tasermod.gui; import org.lwjgl.opengl.GL11; import com.wd.tasermod.entity.tileentity.TileEntitySteelFurnace; import com.wd.tasermod.utils.TaserReference; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.util.ResourceLocation; public class GuiSteelFurnace extends GuiContainer { private static final ResourceLocation steelFurnaceGuiTextures = new ResourceLocation(TaserReference.modid + ":" + "textures/gui/steelfurnace.png"); public TileEntitySteelFurnace steelFurnace; public GuiSteelFurnace(InventoryPlayer inventoryPlayer, TileEntitySteelFurnace entity) { super(new ContainerSteelFurnace(inventoryPlayer, entity)); this.steelFurnace = entity; } protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) { String s = this.steelFurnace.hasCustomInventoryName() ? this.steelFurnace.getInventoryName() : I18n.format(this.steelFurnace.getInventoryName(), new Object[0]); this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(steelFurnaceGuiTextures); this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, this.xSize, this.ySize); if (this.steelFurnace.isBurning()) { int k = this.steelFurnace.getBurnTimeRemainingScaled(12); drawTexturedModalRect(guiLeft + 56, guiTop + 36+12-k,176, 12-k, 14, k + 2); } int k = this.steelFurnace.getCookProgressScaled(24); drawTexturedModalRect(guiLeft + 79, guiTop + 34, 176, 14, k + 1, 16); } } ContainerSteelFurnace.java package com.wd.tasermod.gui; import com.wd.tasermod.entity.tileentity.TileEntitySteelFurnace; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnace; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.tileentity.TileEntityFurnace; public class ContainerSteelFurnace extends Container { private TileEntitySteelFurnace tileFurnace; private int lastCookTime; private int lastBurnTime; private int lastItemBurnTime; public ContainerSteelFurnace(InventoryPlayer player, TileEntitySteelFurnace tileEntityFurnace){ this.tileFurnace = tileEntityFurnace; this.addSlotToContainer(new Slot(tileEntityFurnace, 0, 56, 17)); this.addSlotToContainer(new Slot(tileEntityFurnace, 1, 56, 53)); this.addSlotToContainer(new SlotFurnace(player.player, tileEntityFurnace, 2, 116, 35)); int i; for(i = 0; i < 3; ++i){ for(int j = 0; j < 9; ++j){ this.addSlotToContainer(new Slot(player, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for(i = 0; i < 9; ++i){ this.addSlotToContainer(new Slot(player, i , 8 + i * 18 , 142)); } } public void addCraftingToCrafters(ICrafting craft){ super.addCraftingToCrafters(craft); craft.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime); craft.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime); craft.sendProgressBarUpdate(this, 2, this.tileFurnace.currentItemBurnTime); } public void detectAndSendChanges(){ super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); ++i){ ICrafting craft = (ICrafting) this.crafters.get(i); if(this.lastCookTime != this.tileFurnace.furnaceCookTime){ craft.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime); } if(this.lastBurnTime != this.tileFurnace.furnaceBurnTime){ craft.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime); } if(this.lastItemBurnTime != this.tileFurnace.currentItemBurnTime){ craft.sendProgressBarUpdate(this, 2, this.tileFurnace.currentItemBurnTime); } } this.lastBurnTime = this.tileFurnace.furnaceBurnTime; this.lastCookTime = this.tileFurnace.furnaceCookTime; this.lastItemBurnTime = this.tileFurnace.currentItemBurnTime; } @SideOnly(Side.CLIENT) public void updateProgressBar(int par1, int par2){ if(par1 == 0){ this.tileFurnace.furnaceCookTime = par2; } if(par1 == 1){ this.tileFurnace.furnaceBurnTime = par2; } if(par1 == 2){ this.tileFurnace.currentItemBurnTime = par2; } } @Override public boolean canInteractWith(EntityPlayer player) { return this.tileFurnace.isUseableByPlayer(player); } public ItemStack transferStackInSlot(EntityPlayer player, int par2){ ItemStack itemstack = null; Slot slot = (Slot) this.inventorySlots.get(par2); if(slot != null && slot.getHasStack()){ ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if(par2 == 2){ if(!this.mergeItemStack(itemstack1, 3, 39, true)){ return null; } slot.onSlotChange(itemstack1, itemstack); }else if(par2 != 1 && par2 != 0){ if(FurnaceRecipes.smelting().getSmeltingResult(itemstack1) != null){ if(!this.mergeItemStack(itemstack1, 0, 1, false)){ return null; } }else if(TileEntitySteelFurnace.isItemFuel(itemstack1)){ if(!this.mergeItemStack(itemstack1, 1, 2, false)){ return null; } }else if(par2 >=3 && par2 < 30){ if(!this.mergeItemStack(itemstack1, 30, 39, false)){ return null; } }else if(par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)){ return null; } }else if(!this.mergeItemStack(itemstack1, 3, 39, false)){ return null; } if(itemstack1.stackSize == 0){ slot.putStack((ItemStack)null); }else{ slot.onSlotChanged(); } if(itemstack1.stackSize == itemstack.stackSize){ return null; } slot.onPickupFromSlot(player, itemstack1); } return itemstack; } } My assumption is that it has something to do with the "BlockSteelFurnace.java", but I tried to do as much as I could with what I know how to do and still no luck. Any help is appreciated, and thank you so much! -Will
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