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fracica

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Everything posted by fracica

  1. Sorry to burst your bubble, but isn't that why MiniMap mods exist?
  2. Update: There still haven't been any significant negative effects. Will post another update if anything happens.
  3. Can that be a new posting rule? For crash logs, please title your post "Crash: error line"
  4. Hi, I recently updated one of the mods on my server. After doing /fml confirm with the "missing items" deal, to my dismay, it was automatically backing up the world without allowing me to say no. Is there a config option to bypass/prevent the auto-backup? Thanks!
  5. Update: After several days of running the server with TileTick saving completely disabled, I have noticed the following when the server restarts: Sand + other blocks that were falling [/i]do not finish falling Redstone circuits might get "stuck" or reset I haven't noticed anything wrong with other Tile Entities, so I think it's safe to say that the effect was minimal. I will provide another update if I find the source of the getPendingBlockUpdates() lag.
  6. I've disabled it and noticed no adverse effects...hopefully nothing happens!
  7. Hi, I've been having some problems with getPendingBlockUpdates() from the WorldServer class causing excessive lag on a modded Minecraft server. Profiling it simply says that the method itself is the source of lag, no specific mod is named. I was considering disabling the saving of "TileTicks" to world NBT files entirely (http://minecraft.gamepedia.com/Chunk_format#Tile_tick_format). Does anyone know if this would cause serious problems for tile entities, other than redstone being slightly out of sync on a modded server?
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