[1.12.2] [Solved] Block model variants failing to load in Modder Support Posted December 25, 2017 5 hours ago, diesieben07 said: It is simply alphabetical, at least for the default state mapper (the thing that maps IBlockState instances to variant strings). Always keep in mind that variant strings are just that, simple strings. They are not parsed or analyzed in any way. Either they match, or they don't. The variant matching has no concept of "properties" and their "values". It only compares strings. That's very good to know! Thank you!