Jump to content

BinaryCodex

Members
  • Posts

    2
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

BinaryCodex's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Yep. That was it. I feel silly for not realizing that.
  2. I'm having a similar problem. As far as I can tell, I did it all correctly but still can't get it to work. [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN test_mod [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: domain test_mod is missing 1 texture [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: domain test_mod is missing a resource manager - it is probably a side-effect of automatic texture processing [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain test_mod are: [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/key.png [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain test_mod [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [21:58:02] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= http://i1072.photobucket.com/albums/w371/DigitalCommander/Untitled_zpswmdw9oai.png[/img] package net.binarycodex.testmod; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; public class ItemKey extends Item { private String name = "key"; public ItemKey() { setUnlocalizedName(TestMod.MODID + "_" + name); setTextureName(TestMod.MODID + ":" + name); setCreativeTab(CreativeTabs.tabMisc); } }
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.