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DirtyDan_

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  1. Ok, so I'm updating my mod to 1.8, and I have a custom rendered block that I want to face the player when placed down. The code I was using worked in 1.7, but in 1.8 it has a couple errors that I can't seem to fix. It really boils down to two errors in the block class. Here is where the error is located: public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack) { int facing = MathHelper.floor_double((double) ((entityLiving.rotationYaw * 4F) / 360F) + 0.5D) & 3; TileEntity te = world.getTileEntity(x, y, z); if (te != null && te instanceof TileEntityNameHere) { TileEntityNameHere facedte = (TileEntityNameHere) te; facedte.setFacing(facing); world.markBlockForUpdate(x, y, z); } } More specifically, the two errors: TileEntity te = world.getTileEntity(x, y, z); world.markBlockForUpdate(x, y, z); If anyone knows of a fix for this, that would be great!
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