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jag

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    http://www.akajag.com/
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    Stockholm - Sweden
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  1. I saw that post but what if I want to hide it from everything? Like for example steves factory manager have a way to list items, and if I only hide it from NEI it will show up in the SFM list.. I just wondered if there was an implemented way of doing this in forge? Otherwise I can just solve it differently but this is one solution I know
  2. Is it possible to create hidden items and blocks? I mean in the way that it can't show up in any NEI or similar lists, and that it shouldn't be able to be spawned in with /give player mymod:itemname In what degree can I hide items? What's possible and what isn't? The usage of them is meant to only be spawned in by code.
  3. Oh yesss it works now, awesome! Thank you very much, now I can continue with learning forge
  4. I'm just learning how to mod and I'm already stuck at basic items... I'm following Pahimars lets mod reboot series and in episode 8 he showcases how to make basic items with textures and names. Now I can't for some reason load the texture for the image, and it's getting really frustrating 'cause I can't find the reason! Here's the error message: [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN flwermod [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: domain flwermod is missing 1 texture [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: domain flwermod is missing a resource manager - it is probably a side-effect of automatic texture processing [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain flwermod are: [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/mapleLeaf.png [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain flwermod [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== As far as I understand it, the domain is the mod name within the assets folder. Comparing that to this formula that I've been seeing everywhere: assets/{domain}/textures/{blocks|items}/{image}.png The more I compare the error with the folder the more frustrated I get because I can clearly see the image mapleLeaf.png there. Help? :'(
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