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Everything posted by ItsAMysteriousYT
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In the MainClass : @EventHandler public void preInit(FMLPreInitializationEvent event) { MinecraftForge.EVENT_BUS.register(proxy); FMLCommonHandler.instance().bus().register(new ClientTickHandler()); FMLCommonHandler.instance().bus().register(new ServerTickHandler()); RealLifeMod_Blocks.defineBlocks(); RealLifeMod_Items.defineItems(); proxy.setupCrafting(); loadVehicles(); config = new Configuration(event.getSuggestedConfigurationFile()); RealLifeModConfig.syncConfig(); network = NetworkRegistry.INSTANCE.newSimpleChannel(Reference.ID); }
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Im trying to change some IEEP from a GuiScreen that pops up as soon as the player is spawned in the world. In that Gui, he has to set his name and gender and now i wanna aplly these variables to the EntityProperties. Im trying to do this with packethandling, but it won't work properly. In the ActionPerformed method i make this:
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Spawn EntitySeat once the entity is spawned.
ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support
Okay yea, ill try that. -
I managed loading vehicles from file snow and now i created a List of EntitySeats for the different seats. What i need now is spawning the seats WITH the entity, but when i do it in the constructor the entities make really glitchy things.
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Have i properly applied the RenderManager?
ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support
Yea sorry And thanks. -
Have i properly applied the RenderManager?
ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support
Why does nobody reply? I posted several things in the past days and nobody answered. AM i doing anything wrong? -
I registered a custom Renderer, but it does not work properly which means, it tries to get a rendermanager, but there isn't one but i have on in the constructor. See here:
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[PLEASE HELP] Masive Packet Handling Problems[1.8]
ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support
Damn i AM STUPID