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UnknownAssassin

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Everything posted by UnknownAssassin

  1. Here it is http://pastebin.com/WkmcApZM
  2. My Mod isn't working on Servers Main: http://pastebin.com/ALCbW5Ba Combined Client Proxy: http://pastebin.com/2PQsuFfb Common Proxy: http://pastebin.com/uSGhZKnb Dedicated Server Proxy: http://pastebin.com/T5gu47vY Log: http://pastebin.com/WkmcApZM Thank you
  3. Got a problem. The variables are not defined in the ClientProxy.
  4. Texture problem fixed. PreInit, Init or PostInint
  5. I can't figure out why the Item "LapisDust" has the texture of the Item "LapisApple". http://pastebin.com/AChSNzAc Thank you!
  6. How to add dye to a crafting recipe? I tried: new ItemStack (Item.dyePowder(4, 1)) it didn't work
  7. You know that isn't my Block Class? Is the Error in my Block Class, my ModBlocks Class or in my WorldGenerator?
  8. I know how to, but the tutorial said so sry. e.g. int VariableName = 25;
  9. Not much in there package de.unknownassassin.powerapples.blocks; import net.minecraft.block.Block; public final class ModBlocks { public static Block magicblock; public static void createBlocks() { } } [/Code]
  10. Are you gonna tell me what to do or what I have to search a tutorial for? 20:15 Movie is waiting
  11. Ok but I'm too stupid to know what if have to do now, setting what and where to non-null?
  12. It's not in my Mod I imported it, where should I make it non-null, google doesn't help
  13. Hey I didn't make that, Mojang did Are you looking forward to Microsoft So what do I have to do now?
  14. Pastebin daily limit... have to post it here package net.minecraft.block.state.pattern; import com.google.common.base.Predicate; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; public class BlockHelper implements Predicate { private final Block block; private static final String __OBFID = "CL_00002020"; private BlockHelper(Block blockType) { this.block = blockType; } public static BlockHelper forBlock(Block blockType) { return new BlockHelper(blockType); } public boolean isBlockEqualTo(IBlockState state) { return state != null && state.getBlock() == this.block; } public boolean apply(Object p_apply_1_) { return this.isBlockEqualTo((IBlockState)p_apply_1_); } }[/Code]
  15. Voltab told me to add this. Read Page 1 again to see more
  16. Now Minecraft starts but it's crashing when loading a world: Log: http://pastebin.com/yFaHTF3q PowerApplesWorldGeneration: http://pastebin.com/WyZRPL3N Main: I don't think I have to post that again EDIT:Wow 500+ reads, Play on Words:The Shame gets Fame, sry for that Thank you for your help
  17. Main: http://pastebin.com/ZBPLFpAg ClientProxy: http://pastebin.com/cRuRVRgi If you need anything just tell me, I just wanna get it working
  18. @SidedProxy(clientSide="de.unknownassassin.powerapples.proxies.CombinedClientProxy", serverSide="de.unknownassassin.powerapples.proxies.DedicatedServerProxy") public static CommonProxy proxy;[/Code] and renaming to CombinedClientProxy or DedicatedServerProxy didn't work too... Log: http://pastebin.com/dRp14Lm0 EDIT: If this thread is so emberassing delete it after my problem is fixed
  19. Changing to: @SidedProxy(clientSide="de.unknownassassin.powerapples.proxies.ClientProxy", serverSide="de.unknownassassin.powerapples.proxies.ServerProxy") public static CommonProxy proxy; [/Code] didn't work Log: http://pastebin.com/ApXhd8W6
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