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jkorn2324swagg

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Everything posted by jkorn2324swagg

  1. Im just tired of modding on 1.6.4... How do I update forge on mac?
  2. Hi, I am have gotten the Cocoa Plant Block to start working, it drops my papaya food, however it also drops the Cocoa beans, how do I get my plant to stop Dropping Cocoa beans. BTW I CANNOT UPGRADE FROM 1.6.4, SO STOP ASKING ME TO UPDATE!!!
  3. If I extend the block cocoa, would it look exactly like the cocoa block? Also if this does not work should I get MCModeler and try to make a custom rendered block that way?
  4. Code for BlockPapaya (BlockCocoa like Block): http://pastebin.com/dz5aWEhJ Crash: http://pastebin.com/S9EfS78P
  5. Hi, I have finished making, and customizing my trees, however I am stuck on making a fruit in mine craft that spawns on my fruit trees. I want to make a fruit like the fruit in Growthcraft. Can you guys help me with this. BTW before any questions are asked, I cannot upgrade to 1.8 or 1.7.10 or something like that, I am stuck at 1.6.4.
  6. Did you make and register Icons for your tools in any of your classes?
  7. I think it has to do with the world gen tree class. I looked at the world gen taiga class and the world gen tree class at the same time and I found several differences but I do not understand some of the code. Because of that I do not know where to put the code so I can customize my trees so that they look unique.
  8. The block leaves class said something about a get foliage color thing but it doesn't say like where you put the leaves around the tree
  9. My question is the topic right below you It says: [1.6.4] Custom branches and custom leaf patterns
  10. Shmcrae if you are familiar to the 1.6 code can you help me with my question I'm also stuck at 1.6.4
  11. No I don't need help with updating to another version it's just I learned how to make a basic mod from youth digital & I downloaded my modding program from them (which is a modified version of minecraft forge) so I cannot update my version until they update their version of minecraft forge. So I am stuck with 1.6.4.
  12. I cannot update to 1.7 or 1.8 the people where I got this from hasn't been updated yet. For now I can only be on 1.6.4 until the people where I got this from (youthdigital) can update to 1.7 or 1.8.
  13. What I mean is you know how the spruce trees have different leaf designs than the oak trees. Like the oak trees just have a top and the spruce trees have two layers of leaves, one in the middle and one near the top. I want my tree to have a custom design of leaf patterns for my tree. Also you know how there is custom branches in the big oak tree, I want some of those branches in some of my trees.
  14. Hi, I have been making a mod for quite some time & I am trying to create multiple custom trees. I want to make my trees unique by adding custom branches and leaf patterns, however I do not know how to do that. Can someone please help. Thanks Code ModSaplings: http://pastebin.com/LrdgJipS Code ModWorldGenBananaTree: http://pastebin.com/ExRKGXni Bye the way, do I need a ModWorldGenTrees Class that contains all of my trees or not? And just to answer this question before you guys ask it. No I cannot upgrade to newer versions. This is all I have got.
  15. Hi, I need help trying to render my wood block so it would kind of look like bamboo, but the block just always look like a regular block. Here is my code: package mymod.blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.util.Icon; import net.minecraft.world.IBlockAccess; public class PapayaWood extends Block{ private Icon PapayaTreeBlock; //Side of Block private Icon PapayaTreeBlockTop; //Top & Bottom of Block public PapayaWood(int par1) { super(par1, Material.wood); this.setCreativeTab(CreativeTabs.tabBlock); } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { return false; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } @Override public void registerIcons(IconRegister iconRegister) { this.PapayaTreeBlock = iconRegister.registerIcon("mymod:PapayaTreeBlock"); this.PapayaTreeBlockTop = iconRegister.registerIcon("mymod:PapayaTreeBlockTop"); } public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { if (par5 == 0) { return this.PapayaTreeBlockTop; } else if (par5 == 1) { return this.PapayaTreeBlockTop; } else { return this.PapayaTreeBlock; } } public Icon getIcon(int par1, int par2) { return par1 == 1 ? this.PapayaTreeBlockTop : par1 == 0 ? this.PapayaTreeBlockTop : this.PapayaTreeBlock; // 1- Top 0- Bottom else: Side ); } }
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