I'm not sure if this is a bug with Forge or MCP but, after setting the gamerule randomtickspeed to 0
Minecraft will load to the menu completely fine, but if I attempt to load into any world
it crashes the server side and the client sends me back to the menu saying that I was disconnected from the server, or the client may crash as well.
Pastebin of Crash Report: http://pastebin.com/GzPSTA8Y
Other Info:
I'm compiling with Eclipse WITH NO MODS(other than the 2 default mods) and still getting the crash.
I have recreated it multiple times by deleting the project and reinstalling,
changing the randomtickspeed to 0, and then quiting and trying to restart Minecraft.
As of this post 1.8-8.0.9.1016 was the latest version
Edit: Also affects the launcher version of Forge_Minecraft_1.8.
P.S.
I'm aware you can stop the crashes by deleting your Meta-Inf, but still... a bug's a bug.