Lewie
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[SOLVED] Chocolate minecraft crashing. Resolution error?
Lewie replied to iCSGalaxy's topic in Support & Bug Reports
at maxpowa.ayriahud.handlers.RenderHandler.renderGameOverlayEventHandler(RenderHandler.java:75) This is telling you there is a problem with ayriahud, remove it. -
Minecraft forge mod: Remove a block and place a new block
Lewie replied to halmi4's topic in Modder Support
Oh wow that's a lot easier, thanks for that . -
Minecraft forge mod: Remove a block and place a new block
Lewie replied to halmi4's topic in Modder Support
FYI: In 1.8 you have to do it like this: world.setBlockState(BlockPos, IBlockState); Example: IBlockState dirtBlock = Blocks.dirt.getDefaultState(); world.setBlockState(new BlockPos(x, y, z), dirtBlock); or with metadata IBlockState plankBlock = Blocks.planks.getStateFromMeta(3); //This will be a jungle plank world.setBlockState(new BlockPos(x, y, z), plankBlock); Hope this helps you when you decide to update to 1.8 . EDIT: Read what diesieben07 said. -
Sounds awesome No I haven't tried the mod yet unfortunately but I will as soon as I have time.
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Open source? or not? Structures are cool, they make minecraft less boring Do they have any loot inside? Or is that a future plan? Maybe you could make some traps too
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[1.7.10] [Not Resolved] Entity Rendering Not Working.
Lewie replied to Awesome_Spider's topic in Modder Support
Does the game crash when you try (Post Error)? Or does it just not render at all? -
[1.7.10] [Not Resolved] Entity Rendering Not Working.
Lewie replied to Awesome_Spider's topic in Modder Support
Are you calling the method which holds RenderingRegistry.registerEntityRenderingHandler(ArcanePowerMatrix.class, new RenderPowerMatrix(new ModelPowerMatrix(), 0F)); in your main class? -
Could you explain how you fixed your problem? I get the exact same error and it's likely I made the same mistake as you. Thanks. Edit:Fixed.
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Nobody is going to give you a block of code that tells you how to do it, that's not how you learn Post your code and people will be happy to give you hints in the right direction/tell you where you've gone wrong.
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[1.7.10] Changing vanilla tools properties without editing base code
Lewie replied to cw84's topic in Modder Support
I copied your code, put changeSettings() in PostInit and I did a quick test to mine diamond with a gold pick - it worked. -
[1.7.10] Changing vanilla tools properties without editing base code
Lewie replied to cw84's topic in Modder Support
All you need: @EventHandler public void postInit(FMLPostInitializationEvent event) { changeSettings() }