Jump to content
  • Home
  • Files
  • Docs
  • Merch
Status Updates
  • All Content

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • lickyman

lickyman

Members
 View Profile  See their activity
  • Content Count

    4
  • Joined

    October 18, 2014
  • Last visited

    December 21, 2014

Community Reputation

0 Neutral

About lickyman

  • Rank
    Tree Puncher

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!
  1. lickyman

    laser beam gun

    lickyman replied to lickyman's topic in Modder Support

    ok as it seems i do not understand this at all, but i did make an outline for the item package com.licky.items; import com.licky.llb.StringLibrary; import com.licky.mobs.CustomArrow; import com.licky.mobs.EntityGrenade; import com.licky.mobs.FuelRodBolt; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntitySnowball; import net.minecraft.init.Items; import net.minecraft.item.EnumAction; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.ArrowLooseEvent; import net.minecraftforge.event.entity.player.ArrowNockEvent; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class SentinelBeam extends Item{ private static final String __OBFID = "CL_00001777"; public SentinelBeam() { this.maxStackSize = 1; this.setMaxDamage(384); } public int getMaxItemUseDuration(ItemStack p_77626_1_) { return 72000; } public EnumAction getItemUseAction(ItemStack p_77661_1_) { return EnumAction.bow; } public ItemStack onUsingTick(ItemStack ItemI, World Seven, EntityPlayer Me){ return ItemI; } public ItemStack onItemRightClick(ItemStack p_77659_1_, World Seven, EntityPlayer Me) { if (Me.capabilities.isCreativeMode) { } //if (Me.inventory.hasItem(Items.redstone)) { // this.getMaxItemUseDuration(p_77659_1_); // } return p_77659_1_; } }
    • December 6, 2014
    • 5 replies
  2. lickyman

    laser beam gun

    lickyman replied to lickyman's topic in Modder Support

    i will see if i can get this to work with your suggestions.
    • December 4, 2014
    • 5 replies
  3. lickyman

    laser beam gun

    lickyman posted a topic in Modder Support

    I have been working on a new halo mod and wanted to know how to make an item shoot out a beam to attack entities
    • December 3, 2014
    • 5 replies
  4. lickyman

    How do i make the top layer of my custom biome red wool

    lickyman posted a topic in Modder Support

    i am trying to make a bunch of super colorful biomes to add to minecraft but i cannot figure out how to make the top layer made out of red wool blocks.
    • October 18, 2014
    • 4 replies
  • All Activity
  • Home
  • lickyman
  • Theme
  • Contact Us
  • Discord

Copyright © 2019 ForgeDevelopment LLC · Ads by Curse Powered by Invision Community