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Ideka

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  1. Bah, it'll probably be fine. Worst case scenario I can just make it so only one or two of the models are shown at the same time. So I need a TESR, you say? This thing here? Seems to be what I need. I'll check it out.
  2. Surely it wouldn't. I can already see these models with other programs without problems. There shouldn't be "intense lag", unless Minecraft adds some overhead for some reason.
  3. So I have a bunch of models. They have no textures. They are in obj format but I can probably convert them to something else if needed be. How can I load these into the game and show them in the world? I don't want them to be blocks or entities or anything fancy. They would behave like clouds, except stationary. They just have to appear where I want them to (the position would be harcoded). I should probably note, the models are quite big. Bigger than 16x16 chunks, which is the max render distance. I hope that's not a problem. Any help is appreciated.
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