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darkfire123

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    im a newer modder to the Minecraft scene

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  1. im tying to have a GUI appear when ever a player kills a Entity, but i don't want it to pause the game and player moment kinda like the GUI from rwTema's Monk mod when the player achieve the quest it give them. currently i have a class DFMEventHandler which Add the Event onEntityDeath to the event buss (it is regiter in my main class... MinecraftForge.EVENT_BUS.register(new DFMEventHandler() ); in the init faze ) and i have the Gui that uses the RenderGameOverlayEvent to have a GUI Appear my only problem i cant seem to figure out and google doesn't help with is getting the overlay to appear when the entity is killed! 1) should i merge the two event together ?? 2) can i call my onRenderGameOverlayEvent with-in onEntityDeath 3) right now im not looking for the most efficient way to run the Gui and so forth just trying to get it started
  2. @Ilandria described that part! here's my example JSON 1) i specify what type of crafting the JSON will take 2) down at the key of W i specify the key to use the forge ore dictionary 3) the ore that i will be using is plankWood <-- this can be anything but it has to match other mods so we try to keep the same dictionary! 4) quote from the forge doc's " All OreDictionary names for Minecraft items and blocks can be found in net.minecraftforge.oredict.OreDictionary." so it might be hit or miss another good way is to pm the mod Dev for what ore they have registered.
  3. this is my recipes json for 1.12.2 for a wooden box that can be made with any type of Planks using metadata 1) the key of W is set to a/an array using brackets ---> [ ] 2) i specify the items with in braces --> { } and end them with commas --> , 3) i use the meta data of each wooden block! i believe there is 6 types of planks and since an array starts at zero the data starts from zero in total will be an array of 6 items and the W can = all 6
  4. Well i f-ed lol looking though my code i relized that the model of dark_stonechest was missing for my item... DarkStone chest..plate.... as for the IHasModel Register i found out that its not needed because i was creating a model using TESR ... thanks for the help! @Animefan8888 next on my list why my item texture for my chest is in-viable ?
  5. As i was working on making a custom chest, every time I run my game i get this error for a dark_stonechest, but to my knowledge nowhere in my code do i mention it or my JSON mention it???? Exception loading model for variant dfm:dark_stonechest#inventory for item "dfm:dark_stonechest", normal location exception: // link to the full error https://pastebin.com/aJw4rsZU I am also im noob when it comes to minecraft... but I have been taking classes in java! so im more of Advance noob lol let me know if you need any other classes or other information Also some other Thought i wanted to know was if i still need a block state for the custom Chest or if it dosn't need one like the vanilla chest
  6. i just made a forge sever using the forge-1.7.10-10.13.0.1180-universal.jar file and the ".bat file start up" i end up getting an error when starting it and i don't know if its forge or one of the mods i'm using if i can get some replies i will greatly appreciate it. thank you the rising star darkfire123 ---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 8/10/14 7:32 PM Description: Exception in server tick loop cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient at cpw.mods.fml.common.LoadController.transition(LoadController.java:162) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692) at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97) at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:318) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient at DamageIndicatorsMod.server.DIProxy.register(DIProxy.java:26) at DamageIndicatorsMod.DIMod.load(DIMod.java:97) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691) ... 5 more Caused by: java.lang.ClassNotFoundException: net.minecraft.client.multiplayer.WorldClient at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 34 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1228656968 bytes (1171 MB) / 1298661376 bytes (1238 MB) up to 5726797824 bytes (5461 MB) JVM Flags: 2 total; -Xmx6G -Xms1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 7 mods loaded, 7 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized CodeChickenCore{1.0.3.23} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized DamageIndicatorsMod{3.1.2} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.2.jar) Unloaded->Constructed->Pre-initialized->Errored BiomesOPlenty{2.0.2} [biomes O' Plenty] (BiomesOPlenty-1.7.2-2.0.2.932-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized inventorytweaks{1.57-116} [inventory Tweaks] (InventoryTweaks-1.57-116.jar) Unloaded->Constructed->Pre-initialized->Initialized Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt)
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