Is it possible to tilt entity hitboxes? in Modder Support Posted November 14, 2017 6 minutes ago, larsgerrits said: Minecraft uses axis-aligned bounding boxes for it's collision system, so I don't think it's possible to have a tilted bounding boxes without redoing the collision system. If you have a complex entity model, you should look at the dragon. You can view it's hitboxes in-game if you hit F3+B. Yup I have done multi hitbox entities before in the past. Even the dragons hitboxes are unwieldy. Being limited to just cubes makes things difficult. I was wondering if anyone had explored the possibilities before I give it a shot.