Mr_Pie_Guy1234
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Posts posted by Mr_Pie_Guy1234
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Thanks, this fixed the problem
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That looks pretty bad ass, nice work so far!
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I know this is probably a stupid question, but I've been trying to get my entity to render, so I used this code in my load():
EntityRegistry.registerModEntity(EntityZombieSpawner.class, "Zombie Spawner", 500, instance, 64, 10, true); RenderingRegistry.registerEntityRenderingHandler(EntityZombieSpawner.class, new RenderSnowball(zombiespawner.getIconFromDamage(0)));
When I put my entity into the world, I get this error:
2013-01-24 19:15:48 [sEVERE] [ForgeModLoader] A severe problem occurred during the spawning of an entity java.lang.NoSuchMethodException: pie.mods.BetterDungeons.EntityZombieSpawner.<init>(net.minecraft.world.World) at java.lang.Class.getConstructor0(Unknown Source) at java.lang.Class.getConstructor(Unknown Source) at cpw.mods.fml.client.FMLClientHandler.spawnEntityIntoClientWorld(FMLClientHandler.java:341) at cpw.mods.fml.common.FMLCommonHandler.spawnEntityIntoClientWorld(FMLCommonHandler.java:334) at cpw.mods.fml.common.network.EntitySpawnPacket.execute(EntitySpawnPacket.java:183) at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:102) at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:67) at net.minecraft.client.multiplayer.NetClientHandler.handleCustomPayload(NetClientHandler.java:1483) at net.minecraft.network.packet.Packet250CustomPayload.processPacket(Packet250CustomPayload.java:70) at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:80) at net.minecraft.client.multiplayer.NetClientHandler.processReadPackets(NetClientHandler.java:240) at net.minecraft.client.multiplayer.WorldClient.tick(WorldClient.java:92) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1872) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:846) at net.minecraft.client.Minecraft.run(Minecraft.java:771) at java.lang.Thread.run(Unknown Source)
My EntityZombieSpawner.java:
package pie.mods.BetterDungeons; import net.minecraft.entity.EntityLiving; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraft.entity.monster.EntityZombie; import net.minecraft.entity.projectile.EntityThrowable; public class EntityZombieSpawner extends EntityThrowable { public EntityZombieSpawner(World world, EntityLiving entity) { super(world, entity); } protected void onImpact(MovingObjectPosition objposition) { EntityZombie zombie = new EntityZombie(this.worldObj); zombie.setPositionAndRotation(objposition.blockX, objposition.blockY+1, objposition.blockZ, 0.0F, 0.0F); this.worldObj.spawnEntityInWorld(zombie); this.worldObj.spawnParticle("snowballpoof", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D); this.setDead(); } }
Any help is appreciated!
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Hi, I'm making a mod that generates a structure and spawns monsters inside it. I was wondering how to give them armor and swords?
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That's not what I meant, but I found the solution myself.
Block.blocksList[number].getBlockName();
Thanks anyways.
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I'm wandering how to reference a block through it's ID, and not it's variable name. Instead of using this,
Block.dirt.getBlockName();
I would like to do that same thing except through it's ID so I can iterate through a bunch of blocks at the same time inside a for statement.
Any help is appreciated.
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Thanks for those, everything is now up and running
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I just redownloaded everything, no dice. All those jar files that it's having trouble with are there, they just won't extract.
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Hello everyone, when I run the install.bat for minecraft forge, I get this error:
================ Forge ModLoader Setup Start ===================
Setting up MCP
> Restoring commands.py backup
Patching file C:\Users\Donny Lawrence\Desktop\Better Minions\mcp72\runtime\comma
nds.py
patching file commands.py
Commands patch applied successfully
Copying FML conf
Fixing MCP Workspace
== MCP 7.2 (data: 7.2, client: 1.3.2, server: 1.3.2) ==
WARNING:
The cleanup script will delete all folders created by MCP, including the
src folder which may contain changes you made to the code, along with any
saved worlds from the client or server.
If you really want to clean up, enter "Yes" yes
> Cleaning temp
> Cleaning src
> Cleaning bin
> Cleaning reobf
> Cleaning lib
> Cleaning jars
> Cleaning logs
== MCP 7.2 (data: 7.2, client: 1.3.2, server: 1.3.2) ==
# found ff, ff patches, srgs, name csvs, doc csvs, param csvs, renumber csv, ast
yle, astyle config
> Creating Retroguard config files
== Decompiling client using fernflower ==
> Creating SRGs
> Applying Retroguard
> Compiling AccessTransformer
error: error reading C:\Users\Donny Lawrence\Desktop\Better Minions\mcp72\lib\as
m-all-4.0-source.jar; error in opening zip file
error: error reading C:\Users\Donny Lawrence\Desktop\Better Minions\mcp72\lib\gu
ava-12.0.1-sources.jar; error in opening zip file
2 errors
Decompile Exception: 1
Press any key to continue . . .
I'm using mcp72 and a clean minecraft jar and server file. Any help?
Getting block and metadata
in Modder Support
Posted
Hello, I need to locate a position and get the block and it's metadata at it's position.
I know you can set the block by using world.setBlockAndMetadat(), but how do you get it? There is world.getBlockId() and world.getBlockMetadata(), but there isn't one for both. I tried using getBlockId and getBlockMetadata in conjunction with each other, but it didn't work. Anyone know how to do this?