DonKresenko
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Posts posted by DonKresenko
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Alright I almost got it. The problem now is this
code:
public IBlockState getStateFromMeta(int meta) { int lvl = meta>>2; int face = meta & 0b11; EnumFacing enumfacing = EnumFacing.getHorizontal(face); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(LEVEL, Integer.valueOf(lvl)).withProperty(FACING, enumfacing); }
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Ok.
public IBlockState getStateFromMeta(int meta) { int lvl = meta>>2; int face = meta & 0b11; EnumFacing enumfacing = EnumFacing.getFront(face); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(LEVEL, Integer.valueOf(lvl)).withProperty(FACING, enumfacing); }
This works for NORTH and SOUTH but not for the EAST and WEST
(note that directional block is working, this is after reloading the world)
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sorry I read getMetaFromState
public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(LEVEL, Integer.valueOf(meta)).withProperty(FACING, enumfacing); }
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3 minutes ago, diesieben07 said:
That looks right. How does your getStateFromMeta look?
That is getStateFromMeta method
I get this exception
Spoilerjava.lang.IllegalArgumentException: Cannot set property PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]} to 4 on block testmod:store_block, it is not an allowed value
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I now decreased my property LEVEL to 2 bits (0-3)
I tried this code but it seems not to be working
public int getMetaFromState(IBlockState state) { int lvl = ((Integer)state.getValue(LEVEL)).intValue(); lvl <<= 2; int i = ((EnumFacing)state.getValue(FACING)).getHorizontalIndex(); // System.out.println(lvl+" | "+i+" = "+(lvl |= i)); lvl |= i; return lvl; }
What am I doing wrong?
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Alright. Thank you
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7 minutes ago, diesieben07 said:
You can store up to 4 bits of data in metadata.
If you want to store more than one property, you need to encode the data into one 4 bit number. One example:
Two properties: Facing (0-3) and Active (true or false).Facing needs two bits (values 0b00, 0b01, 0b10 and 0b11), Active needs one bit (values 0b0 and 0b1). Now you need to shift one over so that they do not collide (pseudocode follows):
activeBit = active ? 0b1 : 0b0; activeShifted = activeBit << 2; // activeShifted is now 0b100 or 0b000 facingBits = facing; // 0b00 - 0b11 combined = activeShifted | facingBits // e.g. 0b101 for facing 0b01 and active 0b1
The reverse then has to be done when reading from metadata and is left as an exercise to the reader.
Thank you for the information.
I have LEVEL property (0,6) that takes 3 bits and FACING (n, s, e, w) which takes 2 bits.
So I cannot do this cause I need 5 bits?
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I found this in BlockEndPortalFrame, but I am not quite familiar with this
public int getMetaFromState(IBlockState state) { int i = 0; i = i | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex(); if (((Boolean)state.getValue(EYE)).booleanValue()) { i |= 4; } return i; }
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Or even if I have 3 properties, then I would probably need TileEntity class
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I have two properties in my block, LEVEL and FACING. I need to store the meta in order to save the properties.
I have this code
public int getMetaFromState(IBlockState state) { return ((Integer)state.getValue(LEVEL)).intValue(); }
which saves LEVEL property.
I need a way to save FACING property too.
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42 minutes ago, IceMetalPunk said:
A tile entity is the most flexible way. However, if you're only storing 4 or fewer types of liquid, you can simply use block states. Create a block state property that's an enum of the types of liquids you want to store (lava, water, etc.). Give them each a unique index starting at 4 and counting up. Then, assuming you're still using the same LEVEL property from the vanilla cauldron (an integer from 0 to 3), you can calculate the metadata as level | type.getIndex() and you can get the type back from the metadata by doing simply metadata & 12 to get the index of the type (again, they should start at 4). And of course, you can get the level back from the metadata by doing metadata & 3.
If you're storing more than 4 types of liquid, or going beyond the vanilla 3-level system, you'll need that tile entity.Alright. Thank you
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3 minutes ago, diesieben07 said:
You need a TileEntity and store which fluid you are storing. I recommend you take a look at the IFluidHandler capability.
Ok, I'll have a look. Thank you
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21 minutes ago, diesieben07 said:
Before putting a liquid into the cauldron, check if it's empty. Can't tell you more, because you have not posted any code.
The thing is that you did not understood what I asked.
I want to be able to place more than one liquid in the cauldron but I don't want to "mix" them. In other words, only one liquid can be in the cauldron at the time
Here is the onBlockActivated method in my block
Spoilerpublic boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { ItemStack itemstack = playerIn.getHeldItem(hand); if (itemstack.isEmpty()) { return true; } else { int i = ((Integer)state.getValue(LEVEL)).intValue(); Item item = itemstack.getItem(); if (item == Items.LAVA_BUCKET) { if (i < 6 && !worldIn.isRemote) { if (!playerIn.capabilities.isCreativeMode) { playerIn.setHeldItem(hand, new ItemStack(Items.BUCKET)); } playerIn.addStat(StatList.CAULDRON_FILLED); this.setLevel(worldIn, pos, state, i + 1); worldIn.playSound((EntityPlayer)null, pos, SoundEvents.ITEM_BUCKET_EMPTY, SoundCategory.BLOCKS, 1.0F, 1.0F); } return true; } else if (item == Items.BUCKET) { if (i > 0 && !worldIn.isRemote) { if (!playerIn.capabilities.isCreativeMode) { itemstack.shrink(1); if (itemstack.isEmpty()) { playerIn.setHeldItem(hand, new ItemStack(Items.LAVA_BUCKET)); } else if (!playerIn.inventory.addItemStackToInventory(new ItemStack(Items.LAVA_BUCKET))) { playerIn.dropItem(new ItemStack(Items.LAVA_BUCKET), false); } } playerIn.addStat(StatList.CAULDRON_USED); this.setLevel(worldIn, pos, state, i - 1); worldIn.playSound((EntityPlayer)null, pos, SoundEvents.ITEM_BUCKET_FILL, SoundCategory.BLOCKS, 1.0F, 1.0F); } return true; } else { return false; } } }
With this code, I can add lava in my cauldron and take it out from the cauldron. Now I want to add the ability to store water, but not if there is lava already in the cauldron.
Thank you for the reply
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I am creating a custom cauldron. It functions almost the same way as vanilla cauldron except it can store multiple liquids.
My problem is that I don't know how to detect which liquid I am storing and preventing the player to "mix" liquids in same cauldron (in other words, only one type of liquid can be in cauldron).
Any ideas how to do that?
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Yes, that worked. Thank you
I used entityitem.setPickupDelay(20); to set my own delay
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Thanks, it works now. One more question, i see that pick up delay int (EntityItem.delayBeforeCanPickup ) is now private, is there any substitute?
new code
@Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { if(!world.isRemote) { EntityItem entityitem = new EntityItem(world, pos.getX(), pos.getY()+1, pos.getZ(), new ItemStack(Items.apple, 1)); //entityitem.delayBeforeCanPickup = 5; world.spawnEntityInWorld(entityitem); } return super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer); }
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Help me solve this problem.
When I place my block, i want an item to spawn. I tryed this method but it isn't working.
@Override public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { if(!worldIn.isRemote) { float f = 0.7F; double d = worldIn.rand.nextFloat() * f + (1.0F - f) * 0.5D; double d1 = worldIn.rand.nextFloat() * f + (1.0F - f) * 0.2D + 0.6D; double d2 = worldIn.rand.nextFloat() * f + (1.0F - f) * 0.5D; EntityItem entityitem = new EntityItem(worldIn, hitX + d, hitY + d1, hitZ + d2, new ItemStack(Items.apple, 1)); //entityitem.delayBeforeCanPickup = 5; worldIn.spawnEntityInWorld(entityitem); } return super.onBlockPlaced(worldIn, pos, facing, hitX, hitY, hitZ, meta, placer); }
anyone knows solution? Thanks
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Ok, thank you guys
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Got the recipe working, but it crashes when i use the trade
source
package com.nuclearbanana.anticraft.entity; import com.nuclearbanana.anticraft.AntiCraft; import net.minecraft.entity.passive.EntityVillager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.Tuple; import net.minecraft.village.MerchantRecipe; import net.minecraft.village.MerchantRecipeList; import net.minecraft.world.World; public class EntityWizard extends EntityVillager { //private MerchantRecipeList buyingList; public EntityWizard(World w) { super(w); } @Override public MerchantRecipeList getRecipes(EntityPlayer player) { MerchantRecipeList merchantrecipelist = new MerchantRecipeList(); merchantrecipelist.add(new MerchantRecipe(new ItemStack(Items.ghast_tear, 8, 0), new ItemStack(AntiCraft.Triphophyllite), new ItemStack(AntiCraft.Kukstibite, 16))); return merchantrecipelist; } @Override public void setRecipes(MerchantRecipeList recipeList) { recipeList.add(new MerchantRecipe(new ItemStack(Items.ghast_tear, 8, 0), new ItemStack(AntiCraft.Triphophyllite), new ItemStack(AntiCraft.Kukstibite, 16))); } public void addDefaultEquipmentAndRecipies(int i) { MerchantRecipeList merchantrecipelist; merchantrecipelist = new MerchantRecipeList(); merchantrecipelist.add(new MerchantRecipe(new ItemStack(Items.ghast_tear, 8, 0), new ItemStack(AntiCraft.Triphophyllite), new ItemStack(AntiCraft.Kukstibite, 16))); } }
Crash report \/
[16:02:02] [main/INFO] [GradleStart]: Extra: []
[16:02:02] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --assetsDir, C:/Users/Srbislav/.gradle/caches/minecraft/assets, --assetIndex, 1.7.10, --accessToken, {REDACTED}, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker]
[16:02:02] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[16:02:02] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1230 for Minecraft 1.7.10 loading
[16:02:02] [main/INFO] [FML]: Java is Java HotSpot Client VM, version 1.8.0_25, running on Windows 8.1:x86:6.3, installed at C:\Program Files\Java\jre1.8.0_25
[16:02:02] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
[16:02:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker
[16:02:02] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin
[16:02:02] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
[16:02:02] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[16:02:02] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[16:02:03] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
[16:02:08] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
[16:02:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[16:02:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[16:02:09] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[16:02:09] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
[16:02:09] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[16:02:11] [main/INFO]: Setting user: Player209
[16:02:15] [Client thread/INFO]: LWJGL Version: 2.9.1
[16:02:17] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[16:02:17] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1230 Initialized
[16:02:17] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[16:02:17] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[16:02:18] [Client thread/INFO] [FML]: Searching C:\Users\Srbislav\Desktop\Mihajlo\AntiCraft\eclipse\mods for mods
[16:02:26] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
[16:02:26] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, anticraft] at CLIENT
[16:02:26] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, anticraft] at SERVER
[16:02:27] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:§4AntiCraft
[16:02:28] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[16:02:28] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[16:02:28] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[16:02:28] [Client thread/INFO] [FML]: Applying holder lookups
[16:02:28] [Client thread/INFO] [FML]: Holder lookups applied
[16:02:29] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:02:29] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[16:02:29] [Thread-6/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[16:02:29] [Thread-6/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:02:30] [Thread-6/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[16:02:30] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:02:30] [sound Library Loader/INFO]: Sound engine started
[16:02:37] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[16:02:38] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[16:02:38] [Client thread/INFO] [sTDOUT]: [com.nuclearbanana.anticraft.AntiCraft:postInit:172]: AntiCraft loaded!
[16:02:38] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[16:02:38] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:§4AntiCraft
[16:02:40] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[16:02:41] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[16:02:41] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:02:41] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[16:02:41] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[16:02:41] [Client thread/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:02:41] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:02:41] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[16:02:42] [Thread-8/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[16:02:42] [Thread-8/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:02:42] [Thread-8/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[16:02:42] [sound Library Loader/INFO] [sTDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:02:42] [sound Library Loader/INFO]: Sound engine started
[16:03:00] [server thread/INFO]: Starting integrated minecraft server version 1.7.10
[16:03:00] [server thread/INFO]: Generating keypair
[16:03:01] [server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[16:03:01] [server thread/INFO] [FML]: Applying holder lookups
[16:03:01] [server thread/INFO] [FML]: Holder lookups applied
[16:03:01] [server thread/INFO] [FML]: Loading dimension 0 (AntiCraft Test) (net.minecraft.server.integrated.IntegratedServer@18abf25)
[16:03:02] [server thread/INFO] [FML]: Loading dimension 1 (AntiCraft Test) (net.minecraft.server.integrated.IntegratedServer@18abf25)
[16:03:02] [server thread/INFO] [FML]: Loading dimension -1 (AntiCraft Test) (net.minecraft.server.integrated.IntegratedServer@18abf25)
[16:03:02] [server thread/INFO]: Preparing start region for level 0
[16:03:03] [server thread/INFO]: Preparing spawn area: 16%
[16:03:04] [server thread/INFO]: Preparing spawn area: 49%
[16:03:05] [server thread/INFO]: Preparing spawn area: 88%
[16:03:06] [server thread/INFO]: Changing view distance to 6, from 10
[16:03:07] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[16:03:07] [Netty IO #1/INFO] [FML]: Client protocol version 1
[16:03:07] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : [email protected],[email protected],[email protected],[email protected]
[16:03:07] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[16:03:07] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[16:03:07] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[16:03:07] [server thread/INFO] [FML]: [server thread] Server side modded connection established
[16:03:07] [server thread/INFO]: Player209[local:E:dc4007fd] logged in with entity id 163 at (-226.13511905513528, 52.0, -653.364649710334)
[16:03:07] [server thread/INFO]: Player209 joined the game
[16:03:16] [server thread/INFO]: Saving and pausing game...
[16:03:16] [server thread/INFO]: Saving chunks for level 'AntiCraft Test'/Overworld
[16:03:16] [server thread/INFO]: Saving chunks for level 'AntiCraft Test'/Nether
[16:03:16] [server thread/INFO]: Saving chunks for level 'AntiCraft Test'/The End
[16:03:30] [server thread/INFO]: Player209 has just earned the achievement [Taking Inventory]
[16:03:30] [Client thread/INFO]: [CHAT] Player209 has just earned the achievement [Taking Inventory]
[16:03:38] [server thread/ERROR]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Ticking memory connection
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:198) ~[NetworkSystem.class:?]
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) ~[MinecraftServer.class:?]
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[integratedServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
Caused by: java.lang.NullPointerException
at net.minecraft.entity.passive.EntityVillager.useRecipe(EntityVillager.java:395) ~[EntityVillager.class:?]
at net.minecraft.inventory.SlotMerchantResult.onPickupFromSlot(SlotMerchantResult.java:80) ~[slotMerchantResult.class:?]
at net.minecraft.inventory.Container.slotClick(Container.java:347) ~[Container.class:?]
at net.minecraft.network.NetHandlerPlayServer.processClickWindow(NetHandlerPlayServer.java:955) ~[NetHandlerPlayServer.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:41) ~[C0EPacketClickWindow.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:113) ~[C0EPacketClickWindow.class:?]
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241) ~[NetworkManager.class:?]
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) ~[NetworkSystem.class:?]
... 5 more
[16:03:38] [server thread/ERROR]: This crash report has been saved to: C:\Users\Srbislav\Desktop\Mihajlo\AntiCraft\eclipse\.\crash-reports\crash-2015-01-29_16.03.38-server.txt
[16:03:38] [server thread/INFO]: Stopping server
[16:03:38] [server thread/INFO]: Saving players
[16:03:38] [server thread/INFO]: Saving worlds
[16:03:38] [server thread/INFO]: Saving chunks for level 'AntiCraft Test'/Overworld
[16:03:38] [Client thread/INFO] [sTDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: ---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 1/29/15 4:03 PM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at net.minecraft.entity.passive.EntityVillager.useRecipe(EntityVillager.java:395)
at net.minecraft.inventory.SlotMerchantResult.onPickupFromSlot(SlotMerchantResult.java:80)
at net.minecraft.inventory.Container.slotClick(Container.java:347)
at net.minecraft.network.NetHandlerPlayServer.processClickWindow(NetHandlerPlayServer.java:955)
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:41)
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:113)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.passive.EntityVillager.useRecipe(EntityVillager.java:395)
at net.minecraft.inventory.SlotMerchantResult.onPickupFromSlot(SlotMerchantResult.java:80)
at net.minecraft.inventory.Container.slotClick(Container.java:347)
at net.minecraft.network.NetHandlerPlayServer.processClickWindow(NetHandlerPlayServer.java:955)
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:41)
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:113)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@4148f7
Stacktrace:
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation
Memory: 951427104 bytes (907 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
anticraft{1.0} [§4AntiCraft] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Player209'/163, l='AntiCraft Test', x=-225.94, y=52.00, z=-653.29]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
[16:03:38] [Client thread/INFO] [sTDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2015-01-29_16.03.38-server.txt
[16:03:38] [Client thread/INFO] [FML]: Waiting for the server to terminate/save.
[16:03:39] [server thread/INFO]: Saving chunks for level 'AntiCraft Test'/Nether
[16:03:39] [server thread/INFO]: Saving chunks for level 'AntiCraft Test'/The End
[16:03:39] [server thread/INFO] [FML]: Unloading dimension 0
[16:03:39] [server thread/INFO] [FML]: Unloading dimension -1
[16:03:39] [server thread/INFO] [FML]: Unloading dimension 1
[16:03:39] [server thread/INFO] [FML]: Applying holder lookups
[16:03:39] [server thread/INFO] [FML]: Holder lookups applied
[16:03:39] [server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
[16:03:39] [Client thread/INFO] [FML]: Server terminated.
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
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I have a check where if it's null then will return a recipe. But isn't working. Know how to fix it?
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First of all, I'M NOT MAKING A NEW VILLAGER TYPE (that one is easy), I'm making a new MOB that can trade with the player and has only 1 trade. The mob has a custom model and custom render (that part is done), but I can't get the trade to work. The GUI shows up when i right-click on a mob, but there's a blank trade (see photo). Anyone know how to fix it? Would help
Problem photo
Entity code
package com.blabla.test; import net.minecraft.entity.passive.EntityVillager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.Tuple; import net.minecraft.village.MerchantRecipe; import net.minecraft.village.MerchantRecipeList; import net.minecraft.world.World; public class EntityWizard extends EntityVillager { private MerchantRecipeList buyingList; public EntityWizard(World w) { super(w); } @Override public MerchantRecipeList getRecipes(EntityPlayer player) { if (this.buyingList == null) { this.addDefaultEquipmentAndRecipies(1); } return this.buyingList; } @Override public void setRecipes(MerchantRecipeList recipeList) { recipeList.add(new MerchantRecipe(new ItemStack(Items.ghast_tear, 8, 0), null, new ItemStack(Items.arrow, 16))); } public void addDefaultEquipmentAndRecipies(int i) { MerchantRecipeList merchantrecipelist; merchantrecipelist = new MerchantRecipeList(); merchantrecipelist.add(new MerchantRecipe(new ItemStack(Items.ghast_tear, 8, 0), null, new ItemStack(Items.arrow, 16))); } }
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Oh, wait. Nevermind. I fixed it
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Sorry, I don't quite get it
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In other word, what should i do in order to my item to dorp whenever the block is placed?
[1.12.2][solved] Block getMetaFromState for multiple properties
in Modder Support
Posted
Got it now
Thank you for your help
I removed this
if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; }