pta2002
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Thanks I am gonna check that out. But that seems to be using a library (CoFHLib) that is outdated, any help?
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I have been browsing the web for about 3 hours now and I still haven't found a way to add GUI to an item. I desperately need help here. Can anyone link me an updated tutorial, or even an open source mod that does so? (I don't need to get the player inventory, I am just trying to display something like a book, for my mod's "about" item)
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I found a way! I used MCreator and checked the code it uses
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Hey guys, I'm making my mod and I just added a new seed. I want it to be dropped from grass with the same rarity as normal seeds. How do I do that? I only found one tutorial, but I don't understand, because he is just typing and I don't understand what the things do (Bad tutorial )So, if anyone can link me some tutorial or explain me what do do, it will be appreciated
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[1.7.2]Using a damaged item in a crafting recipe
pta2002 replied to pta2002's topic in Modder Support
I think I will check that.... But I think that this isn't gonna help me alot anyway. But i'll take a look -
Hey, I want to know how do I use a damaged item in my crafting recipe. I also want it to work ONLY with the damaged item. How can I do this?
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Thanks! It's working fine
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Ok, how do I make a pig drop rotten flesh?
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God, quick answer ! Anyway, ill see that.
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Sorry, I'm new to this. Can you give me an example?
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Hey guys, I'm making my mod and I would like to know how I add drops to vanilla mobs. I want them to drop an item that I added. If possible, I would like to know how to make them drop 25% of the time. EDIT: I added the title (Whoops....)
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Ohhhh.... Ok... I never remember that some words can mean something completely different
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What? Is music anything with potatoes?
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Can you link me a tutorial or so?
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Yes, but I can't find the way to set a texture to the ammo.