Jump to content
  • Home
  • Files
  • Docs
  • Merch
Status Updates
  • All Content

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • Animefan8888

Animefan8888

Forge Modder
 View Profile  See their activity
  • Content Count

    5746
  • Joined

    March 21, 2014
  • Last visited

    Saturday at 11:51 AM
  • Days Won

    52

Animefan8888 last won the day on November 25

Animefan8888 had the most liked content!

Community Reputation

677 Excellent

16 Followers

  • techoblode
  • Ethansup2082
  • kinderPipinder
  • rustylocks79@gmail.com
  • Ragnar
  • toocrazy
  • Elrol_Arrowsend
  • DiamondMiner88
  • Autodidax
  • nxtVentix
  • Anonomys
  • thevapinggaymer

See all followers

About Animefan8888

  • Rank
    Reality Controller

Converted

  • Gender
    Male
  • Location
    My Eclipse Window.
  • Personal Text
    Mods for fun.

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Animefan8888

    Giving Items using packets

    Animefan8888 replied to Owen1212055's topic in Modder Support

    You've come to the right place there is no tutorial out there that specific. Under what circumstances are you sending the packet? Why do you need the packet?
    • November 20
    • 14 replies
  2. Animefan8888

    custom block model rendered correctly in hand but not when placed [1.12.2]

    Animefan8888 replied to eatthenight's topic in Modder Support

    Maybe change the uv's to not have decimals?
    • November 20
    • 2 replies
  3. Animefan8888

    Making the player use an item

    Animefan8888 replied to XP20TOMS's topic in Modder Support

    We aren't going to help you make things to make the game easier/bypass the servers kick settings for being AFK.
    • November 20
    • 1 reply
  4. Animefan8888

    [1.14.4] How can I modify a mobs hostility?

    Animefan8888 replied to skeddles's topic in Modder Support

    You need to change the ai in each entity. Use the EntityJoinWorldEvent and modify EntityLiving#tasks(I think that's still the name) for the event entity.
    • November 20
    • 1 reply
  5. Animefan8888

    [1.14.4] Check if attack is fully charged

    Animefan8888 replied to cinsiian's topic in Modder Support

    You can't really do this because by the time the event is fired the value that determines if the hit was fully charged has already been changed. If I remember correctly. The only real way to do this is to attach a capability to players/entities that need it that tracks the cooldown just like vanilla does.
    • November 20
    • 5 replies
  6. Animefan8888

    (Forge API for 1.12.2) Remove lakes in specific biome

    Animefan8888 replied to Valoeghese's topic in Modder Support

    Dont multiply the chunk x and z coordinates by 16 you need to bit shift left by 4.
    • November 20
    • 5 replies
  7. Animefan8888

    [1.14.4] create ItemStack using registry name?

    Animefan8888 replied to andGarrett's topic in Modder Support

    The registry name is a resource location. You probably have it in String form in which case just pass it into the ResourceLocation constructor.
    • November 7
    • 11 replies
      • 1
      • Thanks
  8. Animefan8888

    help with player rotation 1.14

    Animefan8888 replied to AlexVR's topic in Modder Support

    Post what code you have tried.
    • November 7
    • 2 replies
  9. Animefan8888

    [1.12.2] FE input is low

    Animefan8888 replied to CrazyBit's topic in Modder Support

    How do you know this is true. Post all of your relevant code.
    • November 7
    • 2 replies
  10. Animefan8888

    [1.12]How to get if a player damaged the mob

    Animefan8888 replied to nil's topic in Modder Support

    The event has a DamageSource field. The DamageSource has a method called getTrueSource which will return the Entity that caused the damage. Check if it is an instance of EntityPlayer.
    • November 7
    • 1 reply
  11. Animefan8888

    [Solved!] [1.14.4] Item Requiring a Blockstate?

    Animefan8888 replied to SimplyCmd's topic in Modder Support

    Post your code preferably as a git repo
    • November 7
    • 8 replies
  12. Animefan8888

    (NEVERMIND) [1.14.4] Custom Entity not Rendering Texture

    Animefan8888 replied to MineModder2000's topic in Modder Support

    Ok? It's called copy and paste or if you dont like that it's called copy what's written. Also all of the rendering is done via a model which you can use any model that extends EntityModel which guess what PlayerModel does extend EntityModel. It's just the layers you have to worry about and the other functions. Also might not want to post the events.
    • November 6
    • 10 replies
  13. Animefan8888

    [1.14.4] ConcurrentModificationException looping through potions

    Animefan8888 replied to Flytre's topic in Modder Support

    Use an Iterator and a while loop. Also you should check if the PotionEffect has the particles so you are not changing them every tick.
    • November 5
    • 3 replies
  14. Animefan8888

    NullPointerException when trying to use GetDefaultState().WithProperty

    Animefan8888 replied to Javisel's topic in Modder Support

    Look at the order of the words. It doesnt care about capitalization in your field name.
    • November 4
    • 5 replies
  15. Animefan8888

    1.12.2 Registry Issues

    Animefan8888 replied to aliteraryhigh's topic in Modder Support

    You'll also need to give it a registry name, but as long as you've made the FruitSeed class it should work.
    • November 4
    • 34 replies
  • All Activity
  • Home
  • Animefan8888
  • Theme
  • Contact Us
  • Discord

Copyright © 2019 ForgeDevelopment LLC · Ads by Curse Powered by Invision Community