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Alphafox_13

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  1. Thanks, where would i find an example of this? Cuase i already have a ItemBlock however i am not sure how to use onItemUse() [glow=red,2,300]ItemBlockMast[/glow] public class ItemMast extends ItemBlock{ private final Block Mast; public ItemMast(Block block) { super(block); this.Mast = block; this.setHasSubtypes(true); } public String getUnlocalizedName(ItemStack item){ int i = item.getItemDamage(); if(i<0||i>=BlockMast.subBlocks.length){ i=i-BlockMast.subBlocks.length; } return super.getUnlocalizedName()+"."+BlockMast.subBlocks[i]; } public int getMetadata(int meta){ return meta; } @SideOnly(Side.CLIENT) public IIcon getIconFromDamage(int meta) { return this.Mast.getIcon(0, meta); } } Yes Im in 1.7.10
  2. So i have some code that adds a NBT tag to a block when i pass it through a shapeless crafting reciepe MastStack.setTagCompound(new NBTTagCompound()); NBTTagCompound tags = MastStack.stackTagCompound; tags.setBoolean("Upright", true); GameRegistry.addShapelessRecipe(MastStack, new Object[] {MastUp,MastUp,MastUp}); however it doesn't preserve the data when it is placed as a block/tileentity. The data will be stored in the TE as i have set up several setters/getters and am already storing most of my data there anyway, however i have no idea how to pass the data form Item to TE [glow=green,2,300]TEmast[/glow] package ships.addon.blocks_items; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.server.MinecraftServer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.ChatComponentText; public class TEmast extends TileEntity { private byte Direction; private byte Dye; private boolean Upright; private boolean Connected; @Override public AxisAlignedBB getRenderBoundingBox() { return AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 1, zCoord + 1); } //---- Setters and Getters ----\\ public byte getValue() { return Direction; } public void setValue(byte value) { Direction = value; } public byte getDye() { return Dye; } public void setDye(byte value) { Dye = value; } public boolean getBoolean() { return Upright; } public void setBoolean(boolean value) { Upright = value; } public boolean getBool() { return Connected; } public void setBool(boolean value) { Connected = value; } //---- Read and Write ----\\ public void writeToNBT(NBTTagCompound nbt){ super.writeToNBT(nbt); nbt.setBoolean("Connected", this.Connected); nbt.setBoolean("Upright", this.Upright); nbt.setByte("Direction", this.Direction); nbt.setByte("Dye", this.Dye); markForUpdate(); } public void readFromNBT(NBTTagCompound nbt){ super.readFromNBT(nbt); this.Connected = nbt.getBoolean("Connected"); this.Upright = nbt.getBoolean("Upright"); this.Direction = nbt.getByte("Direction"); this.Dye = nbt.getByte("Dye"); } //---- Packets ----\\ @Override public Packet getDescriptionPacket(){ NBTTagCompound tileTag = new NBTTagCompound(); this.writeToNBT(tileTag); return new S35PacketUpdateTileEntity(this.xCoord,this.yCoord,this.zCoord,0,tileTag); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); } //---- Mark for Update ----\\ public void markForUpdate() { this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } } [glow=red,2,300]Crafting with the For loops and Items stacks[/glow] for(int i=0; i<12; i++){ //Iterate Item Stacks ItemStack MastStack = new ItemStack(Registry.Mast, 3, i); ItemStack MastUp = new ItemStack(Registry.Mast, 1, i); ItemStack WoodStack = new ItemStack(Blocks.log, 3, 0); if(i<4){WoodStack = new ItemStack(Blocks.log, 3, i);} else if(i<6){WoodStack = new ItemStack(Blocks.log2, 3, i-4);} else{WoodStack = new ItemStack(Blocks.planks, 3, i-6);} GameRegistry.addShapedRecipe(MastStack, new Object[]{ "LLL", "WWW", 'L',WoodStack,'W',Registry.Sail }); MastStack.setTagCompound(new NBTTagCompound()); NBTTagCompound tags = MastStack.stackTagCompound; tags.setBoolean("Upright", true); GameRegistry.addShapelessRecipe(MastStack, new Object[] {MastUp,MastUp,MastUp}); }
  3. How do i add a mod to my development environment so I can test compatibility. I am using Eclipse and the mod i wanna add is Ships Mod by Cuchaz. As I am currently adding a mod which adds cosmetic blocks and implements his propusion API I tried adding it to DevEnviroment/Eclipse/mods it gave errors I aslso tried adding it to Build path in Referenced Libraries.
  4. actually i don't think the problem is the ulocalised name its actually this: you have the images in assets/sa/blocks where as java/minecraft is looking for them at assets/sa/textures/blocks well actually there is a small thing with the unlocalised name your missing .substring(5) PS. i noramally add public static final String DIR = "sa"; just below the final String MODID and change it to this.setBlockTextureName(SignificantAdvancements.DIR + ":" + this.getUnlocalizedName().substring(5)); that way my file structure is independant of my ModID
  5. https://github.com/mnn/jaffas/blob/b05d038e7c30c3c3fc9ea0783c640bdd76129a09/src/minecraft/monnef/jaffas/power/client/BlockRenderingHandler.java that is some code i attempted to code/depict but it made no sense and TileEntityRenderer.instance.renderTileEntityAt(generator, POSITION_FIX, POSITION_FIX, POSITION_FIX, 0.0F); didn't work
  6. I am creating a mod with an block Sail it is rendered with a TE using a model i created in Techne, the block uses all 16 metadata states for colors, i have been able to get the colors to work while it a block and all the names display correctly, however i cant get the icon to work properly. I briefly attempted to render the TE in inventory rather than a 2D icon however i could get that to work either, I don't really care which one we get working just so long as it works. My fourm post on MC fourms pictures and a download can be found there if u need them http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2384775 [glow=purple,2,300]Registry[/glow] for GameRegistry.registerBlock() etc package ships.addon.baseclass; import ships.addon.blocks_items.BlockMast; import ships.addon.blocks_items.BlockSail; import ships.addon.blocks_items.ItemSail; import ships.addon.blocks_items.TestItem; import ships.addon.blocks_items.TEmast; import ships.addon.blocks_items.TEsail; import net.minecraft.item.Item; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraftforge.client.MinecraftForgeClient; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; public class Registry { public static Item TestItem; public static void initItems(){ TestItem = new TestItem(); GameRegistry.registerItem(TestItem, "test"); } public static Block Sail; public static Item sail; public static Block Mast; //private static PropulsionDiscoverer TEsailDiscoverer; public static void initBlocks(){ Sail = new BlockSail(Material.cloth); sail = new ItemSail(Sail); GameRegistry.registerBlock(Sail,ItemSail.class ,Sail.getUnlocalizedName().substring(5)); GameRegistry.registerTileEntity(TEsail.class, "sailTile"); //MinecraftForgeClient.registerItemRenderer(Registry.sail, new ItemSailRenderer()); //PropulsionDiscovererRegistry.addDiscoverer(TEsailDiscoverer); Mast = new BlockMast(Material.wood); GameRegistry.registerBlock(Mast, "mast"); GameRegistry.registerTileEntity(TEmast.class, "mastTile"); } } [glow=blue,2,300]Block[/glow] package ships.addon.blocks_items; import java.util.List; import org.lwjgl.input.Keyboard; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ships.addon.baseclass.Registry; import ships.addon.models.SailModel; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; public class BlockSail extends Block implements ITileEntityProvider{ @SideOnly(Side.CLIENT) private IIcon[] texture = new IIcon[16]; final static String[] subBlocks = new String[]{"black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"}; public BlockSail(Material material){ super(material); this.isBlockContainer = false; this.setBlockName("sail"); this.setCreativeTab(CreativeTabs.tabTransport); this.setHardness(0.5F); this.setBlockTextureName("sailsaddon"+":"+(this.getUnlocalizedName().substring(5))); } @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta){ return texture[meta % subBlocks.length]; } @SideOnly(Side.CLIENT) public void getSubBlocks(Item item, CreativeTabs ct, List list){ for (int i = 0; i < subBlocks.length; ++i){ list.add(new ItemStack(item, 1, i)); } } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister register) { for (int i = 0; i < subBlocks.length; ++i){ texture[i] = register.registerIcon("sailsaddon"+":"+"sail_"+ subBlocks[~i&15]); } } public void setBlockBoundsForItemRender(){ this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public int getRenderType(){ return -1; } public boolean isOpaqueCube(){ return false; } public int damageDropped(int meta){ return meta; } public boolean renderAsNormalBlock(){ return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { updateSail(world,x,y,z,(EntityPlayer)player); } //Determine the correct rotation for block public void updateSail(World world, int x, int y, int z, EntityPlayer player){ if (!world.isRemote && world.getTileEntity(x,y,z) != null && world.getTileEntity(x,y,z) instanceof TEsail) { byte Direction = 0; int dir = MathHelper.floor_double((double)((player.rotationYaw * 4F) / 360F) + 0.5D) & 3; if (Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)){dir = dir+1;} if(dir==0||dir==2||dir==4){Direction = 1; TileEntity blk; //---- check Below ----\\ blk = loc(world,x,y-1,z-1); // Z - Below if(blk!=null&&blk instanceof TEsail){Direction = 5; ((TEsail) blk).setValue((byte)9);world.markBlockForUpdate(x, y-1, z-1);} else if(blk!=null&& blk instanceof TEmast){Direction = 5; ((TEmast)blk).setValue((byte)9);world.markBlockForUpdate(x, y-1, z-1);} blk = loc(world,x,y-1,z+1); // Z + Below if(blk!=null&& blk instanceof TEsail){Direction = 3; ((TEsail)blk).setValue((byte)7);world.markBlockForUpdate(x, y-1, z+1);} else if(blk!=null&& blk instanceof TEmast){Direction = 3; ((TEmast)blk).setValue((byte)7);world.markBlockForUpdate(x, y-1, z+1);} //---- check Above ----\\ blk = loc(world,x,y+1,z-1); // Z - Above if(blk!=null&& blk instanceof TEsail){Direction = 7; ((TEsail)blk).setValue((byte)3);world.markBlockForUpdate(x,y+1,z-1);} else if(blk!=null&& blk instanceof TEmast){Direction = 7; ((TEmast)blk).setValue((byte)3);world.markBlockForUpdate(x,y+1,z-1);} blk = loc(world,x,y+1,z+1); // Z + Above if(blk!=null&&blk instanceof TEsail){Direction = 9; ((TEsail)blk).setValue((byte)5);world.markBlockForUpdate(x,y+1,z+1);} else if(blk!=null&&blk instanceof TEmast){Direction = 9; ((TEmast)blk).setValue((byte)5);world.markBlockForUpdate(x,y+1,z+1);} } else{Direction = 0; TileEntity blk; //---- check Below ----\\ blk = loc(world,x-1,y-1,z); // X - Below if(blk!=null&&blk instanceof TEsail){Direction = 2; ((TEsail) blk).setValue((byte)6);world.markBlockForUpdate(x-1, y-1, z);} else if(blk!=null&& blk instanceof TEmast){Direction = 2; ((TEmast)blk).setValue((byte)6);world.markBlockForUpdate(x-1, y-1, z);} blk = loc(world,x+1,y-1,z); // X + Below if(blk!=null&& blk instanceof TEsail){Direction = 4; ((TEsail)blk).setValue((byte);world.markBlockForUpdate(x+1, y-1, z);} else if(blk!=null&& blk instanceof TEmast){Direction = 4; ((TEmast)blk).setValue((byte);world.markBlockForUpdate(x+1, y-1, z);} //---- check Above ----\\ blk = loc(world,x-1,y+1,z); // X - Above if(blk!=null&& blk instanceof TEsail){Direction = 8; ((TEsail)blk).setValue((byte)4);world.markBlockForUpdate(x-1,y+1,z);} else if(blk!=null&& blk instanceof TEmast){Direction = 8; ((TEmast)blk).setValue((byte)4);world.markBlockForUpdate(x-1,y+1,z);} blk = loc(world,x+1,y+1,z); // X + Above if(blk!=null&&blk instanceof TEsail){Direction = 6; ((TEsail)blk).setValue((byte)2);world.markBlockForUpdate(x+1,y+1,z);} else if(blk!=null&&blk instanceof TEmast){Direction = 6; ((TEmast)blk).setValue((byte)2);world.markBlockForUpdate(x+1,y+1,z);} } TileEntity tileloc = world.getTileEntity(x, y, z); if (tileloc != null && tileloc instanceof TEsail) { ((TEsail)tileloc).setValue(Direction); world.markBlockForUpdate(x, y, z); } } } private TileEntity loc(World world,int x, int y, int z) { return world.getTileEntity(x, y, z); } /**---- Block Bounding Box ----**/ public void setBlockBoundsBasedOnState(IBlockAccess block, int x, int y, int z) { byte Direction = 0; Direction = (byte)((TEsail) block.getTileEntity(x,y,z)).getValue(); if (Direction==0){ //---- X X X X this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F); } else if (Direction==1){// Z Z Z Z this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F); } //---- Above ----\\ else if (Direction==2){ //x- this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F); } else if (Direction==3){ //z+ this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 1.0F); } else if (Direction==4){ //x+ this.setBlockBounds(0.4375F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else if (Direction==5){ //z- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5625F); } //---- Below ----\\ else if (Direction==6){ //x+ this.setBlockBounds(0.4375F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else if (Direction==7){ //z- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5625F); } else if (Direction=={ //x- this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F); } else if (Direction==9){ //z+ this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 1.0F); } else{ this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } @Override public TileEntity createNewTileEntity(World var1, int var2) { return new TEsail(); } public void breakBlock(World world, int x, int y, int z, int i, int j) { world.removeTileEntity(x, y, z); } } [glow=yellow,2,300]ItemSail[/glow] package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; public class ItemSail extends ItemBlock{ public ItemSail(Block block) { super(block); this.setHasSubtypes(true); } public String getUnlocalizedName(ItemStack item){ int i = item.getItemDamage(); if(i<0||i>=BlockSail.subBlocks.length){ i=0; } return super.getUnlocalizedName()+"."+BlockSail.subBlocks[~i&15]; } public int getMetadata(int meta){ return meta; } } [glow=green,2,300]TileEnity[/glow] package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; public class TEsail extends TileEntity { private byte Direction; @Override public AxisAlignedBB getRenderBoundingBox() { return AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 1, zCoord + 1); } //---- Setters and Getters ----\\ public byte getValue() { return Direction; } public void setValue(byte value) { Direction = value; } //---- Read and Write ----\\ public void writeToNBT(NBTTagCompound nbt) { nbt.setByte("Direction", this.Direction); super.writeToNBT(nbt); markForUpdate(); } public void readFromNBT(NBTTagCompound nbt) { this.Direction = nbt.getByte("Direction"); super.readFromNBT(nbt); } //---- Packets ----\\ @Override public Packet getDescriptionPacket(){ NBTTagCompound tileTag = new NBTTagCompound(); this.writeToNBT(tileTag); return new S35PacketUpdateTileEntity(this.xCoord,this.yCoord,this.zCoord,0,tileTag); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); } //---- Mark for Update ----\\ public void markForUpdate() { this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } } [glow=red,2,300]Render[/glow] I tried to get it to render in the inventory by adding implements ISimpleBlockRenderingHandler to the class but it hasn't worked package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.block.BlockAnvil; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.world.IBlockAccess; import ships.addon.baseclass.Registry; import ships.addon.blocks_items.BlockSail; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import ships.addon.lib.Ref; import ships.addon.models.AcendingSailModel; import ships.addon.models.MastModel; import ships.addon.models.SailModel; public class RenderSail extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler{ private static ResourceLocation textureSail = new ResourceLocation("sailsaddon"+":"+"textures/blocks/sail_white.png"); private SailModel sail; private AcendingSailModel acending; public static final double POSITION_FIX = -0.5D; private static TEsail TEsail = new TEsail(); public RenderSail(){ this.sail = new SailModel(); this.acending = new AcendingSailModel(); } @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f){ GL11.glPushMatrix(); TileEntity loc = tileentity.getWorldObj().getTileEntity(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord); textureSail = new ResourceLocation("sailsaddon"+":"+"textures/blocks/sail_"+BlockSail.subBlocks[~loc.getBlockMetadata()&15]+".png"); GL11.glTranslatef((float)x+0.5F,(float)y-0.5F,(float)z+0.5F); this.bindTexture(textureSail); byte Direction = ((TEsail)loc).getValue(); int dir = 0; dir = Direction; if(Direction>1&&Direction<=5){dir = Direction-2;} else if(Direction>5){dir = Direction-6;} GL11.glRotatef((float)dir*90, 0.0F, 1.0F, 0.0F); if(Direction>5){GL11.glTranslatef(0.5F,0.0F,0.0F);} if(Direction<=1){this.sail.renderModel(0.0625F);} else if(Direction>1){this.acending.renderModel(0.0625F);} GL11.glPopMatrix(); } @Override public void renderInventoryBlock(Block block, int metadata, int modelId,RenderBlocks renderer) { renderTileEntityAt(TEsail, POSITION_FIX, POSITION_FIX, POSITION_FIX, 0.0F); } @Override public int getRenderId() { return Registry.Sail.getRenderType(); } @Override public boolean shouldRender3DInInventory(int sail) { return true; } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { return false; } }
  7. Oh u mean put getRenderBoundingBox() in the TE class as sugested here: http://www.minecraftforge.net/forum/index.php?topic=14475.0 thanks i would have gotten that otherwise @Override public AxisAlignedBB getRenderBoundingBox() { return AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 1, zCoord + 1); }
  8. Ok well i have solved half the problem //Shape1.mirror = true; http://www.minecraftforge.net/forum/index.php/topic,29024.0.html pointed me in the right direction. What is Shape1.mirror supposed to do anyway? however i am still getting the disapearing TE problem http://prntscr.com/6mrtsl whenever i tun my screen to far it seems to assume i cant see the block anymore then it hides it.
  9. sorry i am new to bitbucket and modding in general. It is now public this is the TileEntitySpecialRenderer package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.block.BlockAnvil; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.world.IBlockAccess; import ships.addon.blocks_items.BlockSail; import org.lwjgl.opengl.GL11; import ships.addon.lib.Ref; import ships.addon.models.AcendingSailModel; import ships.addon.models.MastModel; import ships.addon.models.SailModel; public class RenderSail extends TileEntitySpecialRenderer{ private static final ResourceLocation textureSail = new ResourceLocation(Ref.MODID+":"+"textures/blocks/sail.png"); private SailModel modelSail; private AcendingSailModel acendingSail; public RenderSail(){ this.modelSail = new SailModel(); this.acendingSail = new AcendingSailModel(); } @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f){ GL11.glPushMatrix(); GL11.glTranslatef((float)x+0.5F,(float)y-0.5F,(float)z+0.5F); this.bindTexture(textureSail); byte Direction = ((TEsail)tileentity.getWorldObj().getTileEntity(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord)).getValue(); int dir = 0; dir = Direction; if(Direction>1&&Direction<=5){dir = Direction-2;} else if(Direction>5){dir = Direction-6;} GL11.glRotatef((float)dir*90, 0.0F, 1.0F, 0.0F); if(Direction>5){GL11.glTranslatef(0.5F,0.0F,0.0F);} if(Direction<=1){this.modelSail.renderModel(0.0625F);} else if(Direction>1){this.acendingSail.renderModel(0.0625F);} GL11.glPopMatrix(); } } package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; public class TEsail extends TileEntity { private byte Direction; //---- Setters and Getters ----\\ public byte getValue() { return Direction; } public void setValue(byte value) { Direction = value; } //---- Read and Write ----\\ public void writeToNBT(NBTTagCompound nbt) { nbt.setByte("Direction", this.Direction); super.writeToNBT(nbt); markForUpdate(); } public void readFromNBT(NBTTagCompound nbt) { this.Direction = nbt.getByte("Direction"); super.readFromNBT(nbt); } //---- Packets ----\\ @Override public Packet getDescriptionPacket(){ NBTTagCompound tileTag = new NBTTagCompound(); this.writeToNBT(tileTag); return new S35PacketUpdateTileEntity(this.xCoord,this.yCoord,this.zCoord,0,tileTag); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); } //---- Mark for Update ----\\ public void markForUpdate() { this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } }
  10. Just a quick quick Question have you registered the recipes and all the BS? @EventHandler public void preInit(FMLInitializationEvent event){ log.info("Mod Load pre run started"); //name of you recipes class . whatever your Init funtion for recipes is called (); Recipes.initShaplessRecipes(); }
  11. it happens randomly idk what causes it java.lang.NullPointerException: Rendering Block Entity at ships.addon.blocks_items.RenderMast.func_147500_a(RenderMast.java:29) at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100) at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92) at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483) at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224) at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1015) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Also it wont let me launch debug it just highlights this line of code The tileentities stop rendering when they think i cant see them? Here is my bitbucket: https://bitbucket.org/AlphaFox/shipsaddon/src and here is the compiled version download: http://www.mediafire.com/download/h2quv5hqxfuq2ah/Sails.zip And lastly here is the forum thread on MC forums if u want it: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2384775-sails-masts-addon-for-ships-mod-90-complete
  12. out of curiosity is it better to extends BlockContainer or extends Block implements ITileEntityProvider like which is kinder to the cpu
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