How would one go about doing this if they're using it to restrict blocks added from other mods? Lets say I have custom dimension A and I don't want block B to ever be placed there. Is there a way I can prevent block B from being placed in dimension A? block B would be from another mod.
I guess you could add another slot and override the gui and slot selection so that it scrolls to your slot after slot id 8 and then from yours to slot id 0 instead of from 8 to 0. not sure how hard it would be. I wouldn't recommend making slot id 9 the the next slot though.
I need someone who can code dimensions for my mod. You will need to be able to code it in a way where we are not limited to using block Ids smaller than 256. It would also be great if you know how to program terrain as well. A link to the mod in question would be here
http://www.minecraftforum.net/topic/1403995-152-code-lyoko-mod-043-minecraft-forum/
I want to get everyone's opinion on what they think the best way to set up dimensions that use block Ids greater than 256. So what do you think the best way to do this is? I'm open to any idea, whether it's with reflection, making my own world gen files, etc.