Is there a way to change how much light is coming from the sky (Sun/Moon). I'd like to make full moons brighter than new in a sort of oscillating pattern.
I'm trying to have cave-spiders spawn anywhere, i don't get a crash-error but they just don't spawn
Here's the line I'm using in the pre-int:
EntityRegistry.addSpawn(EntityCaveSpider.class, 10, 1, 2, EnumCreatureType.monster);
am i doing something wrong?