MasterAbdoTGM50
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Hello there
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[Solved][1.7.2]Crash on opening a GUI
MasterAbdoTGM50 replied to MasterAbdoTGM50's topic in Modder Support
Thank you alot guys it now works. -
Hi can someone help me with this crash Im having http://pastebin.com/7ufeYLxn this is the gui class https://github.com/MasterAbdoTGM50/Abysswalker/blob/master/src/main/java/matgm50/abysswalker/network/client/gui/GuiScroll.java and the item's https://github.com/MasterAbdoTGM50/Abysswalker/blob/master/src/main/java/matgm50/abysswalker/item/ItemScroll.java
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Hi, first of all thanks for reading Secondly I would appreciate it if someone tells me how to use ISpecialArmor for it is very confusing to me and the description is not that well for a noob like me.
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Tried it but, very confusing for a beginner like me but my most thanks to you sir.
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Works but not quite as it even negates the armor from reducing damage but thanks non the less
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Hi, I would like to ask a question about armor and that is can I make it unbreakable(does not take durability damage)?
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That does seem to be the point because I tried assigning the icon of a vanilla item and it worked.I'll edit the code a bit and see. Thank you a lot my good sir. Update: The problem was in my Init code as in the TWItems.Enit I intialized the item with Item before making it anew Item that is inaccesable by other classes which kinda makes sense why the twsigilshard was null.
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First , here's the source code : https://github.com/MasterAbdoTGM50/ThaumicWarden and I forgot to mention that the tab auto assigns its icon to the smoothstone icon not the no textures icon and that really confuses me and I also tried all the icon assigning methods and all of the crash the game.
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Hi , I'm working on a mod and when I created the creative tab once I enter the second page the game crashes and gives me this log. http://pastebin.com/C1N2J7rc and oddly enough when I remove the code to assign an icon to the tab it does not crash. Can someone help me?
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Well, thank you for replying.
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Can someone tell me if there is a way to make forge decide the ids of my blocks and items so, that it won't cause id conflicts with other mods.