Just a list of possible events that would allow more freedom while making mods
- ItemBobbingEvent
Located in EntityRenderer
would be used for custom item bobbing (such as swords moving more realistically)
- OrientCameraEvent
Located in EntityRenderer
Used for interesting movements in the viewpoint camera (such as combat jolting/landing jolt)
- SetupFogEvent / UpdateFogColorEvent
Located in EntityRenderer
Used for changing distance of fog in situations / color (such as having a blizzard with a closer fog line)
- WeatherEvent
Located in World
Also, a hook for mod options for ingame changes, a hook for custom dimension loading screens, and finally a way to create 3D gui's would be nice. (I have the mod options files already, working on custom dimension loading screen code as well. The 3D gui's may be a little complicated but I can get that done.)
I didn't really bother to sugar coat the whole thing, but I can certainly explain anything on this post. If possible, it would be very useful to have these events/hooks inside minecraft forge instead of creating my own separate api that really has no point.
Thank you