atrain99
Forge Modder-
Posts
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Everything posted by atrain99
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Y'know, you don't have to pay people. Just do your research, and then make a topic in this board. And there are some IRC channels out there, #universalelectricity is not too crowded (yet ) and usually has somebody who knows how to do stuff on hand. If none of those interest you, I'd be interested. PS: School starts for me on Wednesday, so I'm not available until about 4PM USC. ...Your avatar is slightly disturbing...
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Forge supports HD textures up to 128x by default. No need for extra code.
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I know how that works!
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You're nice to people that know what they're talking about.
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Forge keeps loading things it isn't supposed to
atrain99 replied to Cirom's topic in General Discussion
And don't ever use MCPatcher to install forge automatically, it (*^&)^('s stuff up. -
Where/What function has replaced MinecraftForge.VersionDetect
atrain99 replied to jamesscape2's topic in General Discussion
It still works for me... -
If you learn well from source code: http://github.com/cpw/ironchest
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What's a code 503? If you know that, it'll help.
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[Solved] Help with setting up MCP/Forge for MC 1.3.2pre
atrain99 replied to Mitchell314's topic in Modder Support
And it doesnt see any source files? Have you tried refreshing it? And 1.3.2 is a prerelease? -
Well if you ever have more crashes, and need help, post the log files to save hassle.
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Forge 194 reobfuscated untouched files
atrain99 replied to HoBoS_TaCo's topic in Support & Bug Reports
Well, now I know what reformat.bat does! Thanks. -
This would require base edits. But I like the idea.
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[solved] NullPointerExeption, Have No Idea Why
atrain99 replied to Mageling's topic in Modder Support
If you ever post errors, post the log files, not just what you get. Sometimes FML doesnt print the "real" crash report. -
[Solved] Help with setting up MCP/Forge for MC 1.3.2pre
atrain99 replied to Mitchell314's topic in Modder Support
The eclipse workspace is in <MCP folder>/eclipse. -
Just do a cast.
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Some mods need them ()).
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Firstly, get to know the new forge. Secondly, post all of your code. (What you did post can't work anyway)
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Oh, that's how to fix that. Good to know.
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Forge 4.x where is ITextureProvider to use terrain sprites
atrain99 replied to DarkNinja2462's topic in Modder Support
Read the release notes. You don't need it anymore. It's already done, -
[tip] Less duplicate ingots (verified 1.2.5)
atrain99 replied to Entoarox's topic in General Discussion
I know RailCraft does this with the Track. But yeah, the ore dict is better than just plain overwriting other people's stuff. -
1.3.1 minecraftforge 4.x learning curves; post your findings :)
atrain99 replied to nado's topic in Modder Support
Sure. Check out cpw's repo for iron chests on github. It's updated. -
Very nice! I'll be pull requesting! Maybe to implement serialization/zipping instead of raw text.
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Got it. Then how do we do it with FML? EDIT: No need for a *cough dumb cough* question to be answered.
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I'm fun? I wasn't aware of that. Give funniest person to Hawk, though. He has the right exception for everything.
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Nah. It's great! Thanks a million! (If I actually increase your thank you rating by 1 million, you post way to much. )