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atrain99

Forge Modder
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Everything posted by atrain99

  1. They are very, very, confusing. Can you explain it?
  2. I have several questions about how to use Forge: 1. How do I acess the Ore Dictionary to add my ores to it? 2. I need to make a tool somewhat like the RedPower handsaw in that it takes damage when used in the crafting of various items. 3. How do I make a block have a thin profile like the EE trans tablet? 4. How do I make said block above have an inventory (like a chest)? Thanks in advance to anyone who helps!
  3. When the world loads with my tile entity inside, java keeps throws out errors like "java.lang.InstantiationException:net.minecraft.src.ICBMTileEntityXXX" when the tile entity tries to read data from NBT. After that error, it says "Skipping TileEntity with ID XXX". I'm a beginner at modding so I'm not sure what mapping is in this context and tossing break points. Can you please explain? Tossing a break point is finding the spot where the bat thing happens, placing a break, and single-stepping the code from there.
  4. Avoiding flame from people who don't like your mod. I've posted once, just a simple mod that added a blaze lantern, and it was flamed beyond belief because, apparently, it was stupid.
  5. How do I do that? I also need to make a block with a tile entity so that it can hold my electronic components.
  6. YAY! It works! But now I have a new problem... The lead ore is called sulfur ore, even though I used the ModLoader.addName(leadOre, "Lead Ore"); Help!
  7. So if the texture files were in the net.minecraft.src.BetterWiring.Blocks package, I would have to make (in the client jar) /BetterWiring/Blocks/terrain.png
  8. Do I have to make the folders in the jar?
  9. I am using Forge for my mod, and I need to use infinite terrain indicies. I have a 256x256 image, png format, with my two existing ores in the upper left. I assume indicies go: 0-1-2 ... 15 16 etc... Here's my mod_BetterWiring: and my BlockLeadOre: I am really, really lost with this, the textures are just white with black dots.
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