Sorry been away the past few days,
@ralphyrafa - I appreciate the help It's just that I'd prefer not to edit those classes incase, for example, another mod used water in one their recipes. Besides, I might require water buckets to work normally in crafting later on.
@diesieben07 - I'm pretty new to this so I'm not exactly sure of what that would involve but I'll look into it, it's a shame what mnm pointed out, that auto-crafters ignore crafting handlers In the end I might just have to add an empty bucket to the recipe.