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jdlewis

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Everything posted by jdlewis

  1. In your EntityCrab class, put "this.setSize(widthOfCrab, heightOfCrab);" into the constructor. You need to give your entity a hitbox otherwise it has no collision with anything... public EntityCrab(World par1World) { super(par1World); this.setSize(1f, .5f); this.experienceValue = 4; this.tasks.addTask(0, new EntityAISwimming(this)); }
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