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Heltrato

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  1. There are other ways aside that look at EntityGolem , EntitySheep and EntityChicken
  2. Done this before . Method 1 . Look at EntityAILeapAtTarget you can make your own AI and based it to it . instead of adding motionY how about motionX only . make a boolean that must be within range to execute. Method 2. (My method) Use PathEntitty + AAPool.expand thingy
  3. This is how i do it i set a command to tigrex in his Entity then do the animation in the model public void animate(EntityTigrex tigrex, float f, float f1, float f2, float f3,float f4, float f5){ if(tigrex.getNextAttack == 1 ){ animateBite(); else{ dobreatheAnim(); doWalkAnim[1]; doWalkAnim[2]; doWalkAnim[3]; doWalkAnim[4]; setRotationYawPitch(tigrex.rotationYaw); } }
  4. Hello everyone i just first encountered this error it happens since my laptop is not properly shutdown (LOW BAT <- ) Then it become like this nvm fixed
  5. Thanks for the reply mate . Dont mind about the potion event bug its solved btw
  6. Was just wondering if might be true. since i check potion.class there is no digspeed aside from registering it. Also . making a potion event when creating a custom potion is buggy i tried it . you will see the difference between when you right your method on performEffect with your own event in using the potion.
  7. Bump update i tried looking on Entity and yeah i hope this might work .
  8. Hello guys im trying to make an Event here that once this entity is in potionActive it will be go stuck to the ground where its standing. But i tried every methods in EntityLiving Base such as setting noClip = true , entityxCoor , entitymotionY , entitysetPosition but what it doesnt work neither. It works if its like this entity.motionY = 2D which makes them go straight up. However when i set them into -2 like that nothing happens. Any help please guys ? i need to make this work
  9. I tried to check but still nothing happens on the event when i rightclick my item nothing happens @SubscribeEvent public void onEntityUpdate(LivingUpdateEvent event){ if(event.entityLiving.isPotionActive(MHFCRegPotion.mhfcpotionpitfall)){ int y = MathHelper.floor_double(event.entityLiving.posY); if(!event.entityLiving.worldObj.isRemote) event.entityLiving.chunkCoordY = y - 4; } if(event.entityLiving.getActivePotionEffect(MHFCRegPotion.mhfcpotionpitfall).getDuration() == 0){ event.entityLiving.removePotionEffect(MHFCRegPotion.mhfcpotionpitfall.id); return; } }
  10. I fixed the crash mate its ok now but yeah pls answer my question how can i make the entity render beyond the ground if the potion is active?
  11. I got it working now i tweak some of how to expand its array but how can i make an entity to be motionY under like stuck on ground underneath. Any help please? HERES MY POTIONEVENTHANDLER ANYWAYS package mhfc.net.common.eventhandler.potion; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import mhfc.net.common.core.registry.MHFCRegPotion; import net.minecraft.util.DamageSource; import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent; public class PotionPitfallEventHandler { @SubscribeEvent public void onEntityUpdate(LivingUpdateEvent event){ if(event.entityLiving.isPotionActive(MHFCRegPotion.mhfcpotionpitfall)){ event.entityLiving.noClip = true; event.entityLiving.motionY = -1D; } if(event.entityLiving.getActivePotionEffect(MHFCRegPotion.mhfcpotionpitfall).getDuration() == 0){ event.entityLiving.removePotionEffect(MHFCRegPotion.mhfcpotionpitfall.id); return; } } }
  12. I need a help on my my potion effect the crash points out to this line setPotionEffect(MHFCRegPotion.mhfcpotionpitfall.id, 15, 4, 100); Heres my console and my codes
  13. Hello guys i want to learn about how structures are made in minecraft. yeah before i begin i need some questions first so they can be a handy guide for me . 1.) Is it true that theres a tool that can convert to java for structure planning . <- IM NOT A MAPMAKER. 2.)Does structure generating is different with adding structure components for villages?. Extra ad. 3.)Rendering particles using tesselator any guide? Well thats all for now
  14. I told u man if u know java well u can use that but that doesnt mean u only wrote that code yes i do that but i also got some other methods like what the upper guy says. It needs a meaning to minecraft in short
  15. if u know java well this is the only help i can help u ex. metadata public class ItemX extends Item public int m; public ItemX(int metaData) super(); m = metaData; setUnlocalizedName("texturename" + m);
  16. I did that however it still nothing happens . If i move on the other side it looks normal but on the otherside
  17. I also got a similar problem mine is a techne model but i think it must be just the same the lighting issues i dont know why in superflat it doesnt cause this buggy thing but in the real overworld it becomes like this any help?
  18. At some point it now works fine but still some when my steve goes in some short angles it does the dark lighting again
  19. Hello Guys i found a glitchy thing over my custom render block . in super flat the lighting is fine however when i got to the real overworld this strange thingy happens. When i move on some sides the lightings gone like this. I followed the tutorial on how to rendering the model block but the lighting fix dint work thou the getBlockBrightness was i think replaced i tried to change it into getMixedBrightness anyways heres my render block code package mhfc.net.client.render.block; import org.lwjgl.opengl.GL11; import mhfc.net.client.model.block.ModelArmorStandBase; import net.minecraft.block.Block; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.init.Blocks; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; public class RenderArmorStandBase extends TileEntitySpecialRenderer { private ModelArmorStandBase model; private static final ResourceLocation texture = new ResourceLocation("mhfc:textures/tile/armorstandbase.png"); public RenderArmorStandBase() { model = new ModelArmorStandBase(); } public void renderTileEntityAt(TileEntity tileentity, double x, double y,double z, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y - -1.5F, (float)z + 0.5F); GL11.glRotatef(180F, 0F, 0F, 1F); bindTexture(texture); GL11.glPushMatrix(); model.renderModel(0.0625F); GL11.glPopMatrix(); GL11.glPopMatrix(); } private void adjustLightFixture(World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getMixedBrightnessForBlock(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); } }
  20. Nevermind i think i fixed it by adding this to the method isOpaqueCube @Override //<---------- GGWP public boolean isOpaqueCube(){ return false; }
  21. Thanks bro it works fine now lastly how do i fast the lighting its all dark side and front
  22. Hello Everyone i found a glitchy part on my custom tile block which i cant find out whats the problem with my code. Apparently whenever i placed my block beside any vanilla blocks or any block aside from itself the block texture is become error or invinsible should i say. Here's an example Any help? I setup my render correctly my block bounds fine. RenderBlock package mhfc.net.client.render.block; import org.lwjgl.opengl.GL11; import mhfc.net.client.model.block.ModelArmorStandBase; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; public class RenderArmorStandBase extends TileEntitySpecialRenderer { private ModelArmorStandBase model; private static final ResourceLocation texture = new ResourceLocation("mhfc:textures/tile/armorstandbase.png"); public RenderArmorStandBase() { model = new ModelArmorStandBase(); } public void renderTileEntityAt(TileEntity tileentity, double x, double y,double z, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y - -1.5F, (float)z + 0.5F); GL11.glRotatef(180F, 0F, 0F, 1F); bindTexture(texture); GL11.glPushMatrix(); model.renderModel(0.0625F); GL11.glPopMatrix(); GL11.glPopMatrix(); } } BlockCode package mhfc.net.client.block.container; import mhfc.net.MHFCMain; import mhfc.net.client.tile.TileArmorStandBase; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class BlockArmorStandBase extends BlockContainer { public BlockArmorStandBase() { super(Material.iron); setBlockBounds(1F/16F* -0.1f, 0, 1F/16F*-0.1f, 1F-1F/16F*-0.1f, 1F-1F/16F*12F, 1F-1F/16F*-0.1f); setBlockName("armorstandblock"); setBlockTextureName("mhfc:armorstandblock"); setHardness(1.3F); setCreativeTab(MHFCMain.mhfctabs); } public TileEntity createNewTileEntity(World var1, int var2) { return new TileArmorStandBase(); } public int getRenderType(){ return -1; } public void registerIcons(IIconRegister par1IconRegister){ blockIcon = par1IconRegister.registerIcon("mhfc:armorstandblock"); } }
  23. hey i just found a mods folder in eclipse folder inside my modding folder however it just shows crash heres the console in Eclipse [11:10:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker [11:10:49] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker [11:10:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker [11:10:49] [main/INFO] [FML]: Forge Mod Loader version 7.2.156.1060 for Minecraft 1.7.2 loading [11:10:49] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.7.0_51, running on Windows 7:x86:6.1, installed at C:\Program Files\Java\jre7 [11:10:49] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation [11:10:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [11:10:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker [11:10:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [11:10:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [11:10:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [11:10:49] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [11:10:50] [main/ERROR] [FML]: The minecraft jar file:/C:/Users/TOSHIBA/.gradle/caches/minecraft/net/minecraftforge/forge/1.7.2-10.12.1.1060/forgeSrc-1.7.2-10.12.1.1060.jar!/net/minecraft/client/ClientBrandRetriever.class appears to be corrupt! There has been CRITICAL TAMPERING WITH MINECRAFT, it is highly unlikely minecraft will work! STOP NOW, get a clean copy and try again! [11:10:50] [main/ERROR] [FML]: FML has been ordered to ignore the invalid or missing minecraft certificate. This is very likely to cause a problem! [11:10:50] [main/ERROR] [FML]: Technical information: ClientBrandRetriever was at jar:file:/C:/Users/TOSHIBA/.gradle/caches/minecraft/net/minecraftforge/forge/1.7.2-10.12.1.1060/forgeSrc-1.7.2-10.12.1.1060.jar!/net/minecraft/client/ClientBrandRetriever.class, there were 0 certificates for it [11:10:50] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing [11:10:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [11:10:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker [11:10:51] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [11:10:54] [main/INFO]: Setting user: Player691 [11:10:57] [Client thread/INFO]: LWJGL Version: 2.9.0 [11:10:58] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization [11:10:58] [Client thread/INFO] [FML]: MinecraftForge v10.12.1.1060 Initialized [11:10:58] [Client thread/INFO] [FML]: Replaced 141 ore recipies [11:10:58] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization [11:10:59] [Client thread/INFO] [FML]: Searching C:\Users\TOSHIBA\Desktop\MHFC 1.7.2\eclipse\mods for mods [11:11:00] [Client thread/ERROR] [FML]: FML has detected a mod that is using a package name based on 'net.minecraft.src' : net.minecraft.src.FMLRenderAccessLibrary. This is generally a severe programming error. There should be no mod code in the minecraft namespace. MOVE YOUR MOD! If you're in eclipse, select your source code and 'refactor' it into a new package. Go on. DO IT NOW! [11:11:04] [Client thread/WARN] [DamageIndicatorsMod]: Mod DamageIndicatorsMod is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.1.1 [11:11:04] [Client thread/INFO] [FML]: Forge Mod Loader has identified 5 mods to load [11:11:04] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Monster Hunter Frontier Craft, FMLFileResourcePack:Damage Indicators [11:11:05] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0 Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [11:11:08] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas [11:11:09] [Client thread/INFO]: Created: 256x256 textures/items-atlas OpenAL initialized. [MHCF] Block is now initialize [11:11:09] [sound Library Loader/INFO]: Sound engine started [MHFC] Items is now initialize [MHFC] Rendering is now initialize [MHFC] Recipes is now initialize [MHFC] Smelting is now initialize [MHFC] Tile Entity is now initialize [11:11:09] [Client thread/ERROR] [FML]: The entity ID 309 for mod mhfc is not an unsigned byte and may not work [11:11:09] [Client thread/ERROR] [FML]: The mod mhfc has attempted to register an entity ID 309 which is already reserved. This could cause severe problems [MHFC] Rendering is now initialize [11:11:09] [Client thread/ERROR] [FML]: Fatal errors were detected during the transition from INITIALIZATION to POSTINITIALIZATION. Loading cannot continue [11:11:09] [Client thread/ERROR] [FML]: mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML{7.2.156.1060} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized Forge{10.12.1.1060} [Minecraft Forge] (forgeSrc-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized mhfc{0.9.164} [Monster Hunter Frontier Craft] (bin) Unloaded->Constructed->Pre-initialized->Initialized DamageIndicatorsMod{3.1.1} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Errored [11:11:09] [Client thread/ERROR] [FML]: The following problems were captured during this phase [11:11:09] [Client thread/ERROR] [FML]: Caught exception from DamageIndicatorsMod java.lang.NoSuchMethodError: net.minecraft.client.Minecraft.func_71410_x()Lnet/minecraft/client/Minecraft; at DamageIndicatorsMod.core.Tools.<init>(Tools.java:33) ~[Tools.class:?] at DamageIndicatorsMod.core.Tools.getInstance(Tools.java:39) ~[Tools.class:?] at DamageIndicatorsMod.client.DIClientProxy.register(DIClientProxy.java:48) ~[DIClientProxy.class:?] at DamageIndicatorsMod.DIMod.load(DIMod.java:97) ~[DIMod.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_51] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_51] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513) ~[FMLModContainer.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_51] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_51] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) ~[guava-15.0.jar:?] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) ~[guava-15.0.jar:?] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) ~[guava-15.0.jar:?] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) ~[guava-15.0.jar:?] at com.google.common.eventbus.EventBus.post(EventBus.java:267) ~[guava-15.0.jar:?] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209) ~[LoadController.class:?] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188) ~[LoadController.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_51] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_51] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) ~[guava-15.0.jar:?] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) ~[guava-15.0.jar:?] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) ~[guava-15.0.jar:?] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) ~[guava-15.0.jar:?] at com.google.common.eventbus.EventBus.post(EventBus.java:267) ~[guava-15.0.jar:?] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) [LoadController.class:?] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677) [Loader.class:?] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:268) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:583) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:890) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:112) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_51] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_51] at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?] ---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 6/4/14 11:11 AM Description: There was a severe problem during mod loading that has caused the game to fail cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraft.client.Minecraft.func_71410_x()Lnet/minecraft/client/Minecraft; at cpw.mods.fml.common.LoadController.transition(LoadController.java:163) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:678) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:268) at net.minecraft.client.Minecraft.startGame(Minecraft.java:583) at net.minecraft.client.Minecraft.run(Minecraft.java:890) at net.minecraft.client.main.Main.main(Main.java:112) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.NoSuchMethodError: net.minecraft.client.Minecraft.func_71410_x()Lnet/minecraft/client/Minecraft; at DamageIndicatorsMod.core.Tools.<init>(Tools.java:33) at DamageIndicatorsMod.core.Tools.getInstance(Tools.java:39) at DamageIndicatorsMod.client.DIClientProxy.register(DIClientProxy.java:48) at DamageIndicatorsMod.DIMod.load(DIMod.java:97) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677) ... 10 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 948027704 bytes (904 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 5 mods loaded, 5 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML{7.2.156.1060} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized Forge{10.12.1.1060} [Minecraft Forge] (forgeSrc-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized mhfc{0.9.164} [Monster Hunter Frontier Craft] (bin) Unloaded->Constructed->Pre-initialized->Initialized DamageIndicatorsMod{3.1.1} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Errored #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\TOSHIBA\Desktop\MHFC 1.7.2\eclipse\.\crash-reports\crash-2014-06-04_11.11.09-client.txt AL lib: (EE) alc_cleanup: 1 device not closed
  24. Yeah how do i put mods in eclipse so i can use it for my test damage specifically damage indicator Thanks
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