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codemonkey

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  1. It's fix. Thank you. I use the parameter with a mistack.
  2. I set texture size in Class inherit from ModelBase; And create ModelRenderer with this Class; Then I use addBox to join model paramater; Last render it; But the model is too big than i want or the texture is wrong. How can I get the result that i want ?
  3. I have a game thing with 16 X 8 ModelBox. I use 'ModelRenderer' to render this modle with 256 X 128 texture. But, the result is wrong.
  4. another question: How can i view open-source mod code ? I find too many word like "field_70121_D", "field_70165_t" or "field_70161_v".
  5. Oh, it's ".bat" and How ?
  6. When I code a mod or use a mod. How to use "updateids.exe","updatenames.exe","updatemd5.exe","updateids.exe".
  7. Thank you. But, where can I download right "lwjgl" ?
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