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turbosexophonic

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  1. Is there any way to make mobs spawn on specific blocks? In this case, the block is ice. I tried checking for the block in getCanSpawnHere() with "if (this.worldObj.getBlockId(X, Y - 1, Z) == Block.ice.blockID))" but it didn't work, most likely because mobs can't spawn on ice in the first place. Is it even possible without editing the source files?
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