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coolboy4531

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Posts posted by coolboy4531

  1. We need some real verification from Forge.

     

    From what I think (in my perspective) I don't think Forge checks for (GameRegistry.#) in custom classes - they only check for it in the PreInit method like I said below.

     

    And for the .setCreativeTab(#) - I really don't know.

    Like said, above, could be something with your CryTabs class (please show us it).

  2. Is there a way to draw on the Minecraft main-menu (home screen) where it says mods loaded - and others?

     

    I have recently started to work with GUIs and events that can help me, but I'm completely stumped.

    - Don't have any code to put in, tried looking at how forge does it, but didn't really find it.

     

    What I'm trying to do: 

    > Kind of like a MOTD -ish type of thing that changes each day with a text file.

     

    Any help would be greatly appreciated :)

  3. They aren't called by their specific name - they have metadata.

    The way to get the item (for example, bonemeal) is to get it by its metadata. (Items.dye, int metadata)

     

    Bonemeal is Dye (metadata: 15)

    Items.dye, 15.

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