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chrisoliver345

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Tree Puncher

Tree Puncher (2/8)

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  1. So I was wondering, how do I create a custom FillerBlockType for OreFeautureConfig so that I can generate this into the biomes. I am wanting it to be endstone if that helps. This is my code so far: public static void generateOre() { for (Biome biome : ForgeRegistries.BIOMES) { if (biome == Biomes.END_BARRENS || biome == Biomes.THE_END || biome == Biomes.END_HIGHLANDS || biome == Biomes.END_MIDLANDS || biome == Biomes.SMALL_END_ISLANDS) { ConfiguredPlacement customConfig = Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 5, 5, 25)); biome.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, ModBlocks.END_ONYX_ORE.getDefaultState(), 10)).withPlacement(customConfig)); } } }
  2. yeah but how do i find all blocks with that hardness?
  3. So I'm trying to check if a block is unbreakable but I can't figure out how to do this. Can anyone help?
  4. So I'm trying to change the code in minecraft's PlayerController class to make currentBlock and isHittingBlock public, but Intellij just tells me that the file is just read only. How do I go about changing this, as I know it should be possible as I have seen it in other mods source code. Thanks
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