So my goal is to make a item that can random into other item that I made when player rightclick on it
So I create class (which is item) that have random generator of with list of item (it also other item that I made) I want it to become by using
int rand = generator.nextInt
then I try to code when player rightclick on item it will start doing random then pick a item from "rand" then put in player inventory
public void onItemRightClick(World worldIn, PlayerEntity player, Hand handIn)
but after this code I stuck because I don't know which code or how should I use
I try using player.addItemtoInventory or dropItem which seem to require ItemStack in () instead, so I try create new class and put same rand code in it, but it seem to can only pick one of item instead of full of item list to do random
so I have no idea anymore what I supported to do
I need really advice on this
ps. my reference also 1.12.2 version so I encounter lot of problem even if try to copy it as well