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DanielMens

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Everything posted by DanielMens

  1. If I remember correctly, I think there's a way to send a auto-fill component, which when clicked puts a command into the chat window. How do I send this type of ChatComponent?
  2. (this button in the mod gui in the main menu)
  3. The name says it all. I'm trying to scan for beds around the player, but don't know how I would go about getting the blocks from the ClientWorld and scanning them for beds. Edit: Solved on my own with nested for loops and world.getBlockMeta(new BlockPos(x,y,z)).getBlock()==Blocks.BLACK_BED
  4. I'm trying to make a mod that replaces the player with a pig. This is purely visual and client-sided. I found this code in a 1.14.4 thread, but couldnt convert it to 1.8.9 by myself. I'm new to forge, but I know java reasonably well. EntityType.byKey(GodsCrownItem.getSelectedMorphMobOf(stack).toString()).get().create(event.getEntity().world); Minecraft.getInstance().getRenderManager().getRenderer(entity.getClass()).doRender(entity, event.getX(), event.getY(), event.getZ(), event.getPlayer().rotationYaw, event.getPartialRenderTick()); Can anyone help me?
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