The name says it all. I'm trying to scan for beds around the player, but don't know how I would go about getting the blocks from the ClientWorld and scanning them for beds. Edit: Solved on my own with nested for loops and world.getBlockMeta(new BlockPos(x,y,z)).getBlock()==Blocks.BLACK_BED
I'm trying to make a mod that replaces the player with a pig. This is purely visual and client-sided. I found this code in a 1.14.4 thread, but couldnt convert it to 1.8.9 by myself. I'm new to forge, but I know java reasonably well. EntityType.byKey(GodsCrownItem.getSelectedMorphMobOf(stack).toString()).get().create(event.getEntity().world); Minecraft.getInstance().getRenderManager().getRenderer(entity.getClass()).doRender(entity, event.getX(), event.getY(), event.getZ(), event.getPlayer().rotationYaw, event.getPartialRenderTick()); Can anyone help me?