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Jens00

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  1. Fixed it, I've rebuilded my project and it solved itself
  2. Oke, so I've found out that it has noting to do with my thiny above but with the this. But I don't have a sound.json in my mod ? [17:30:23] [Render thread/INFO] [minecraft/Minecraft]: Caught error loading resourcepacks, removing all selected resourcepacks java.util.concurrent.CompletionException: net.minecraft.util.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: FarmingMod:sounds.json at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:273) ~[?:1.8.0_241] {} at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:280) ~[?:1.8.0_241] {} at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1606) ~[?:1.8.0_241] {} at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1596) ~[?:1.8.0_241] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_241] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_241] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) ~[?:1.8.0_241] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157) ~[?:1.8.0_241] {} Caused by: net.minecraft.util.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: FarmingMod:sounds.json at net.minecraft.util.ResourceLocation.<init>(SourceFile:35) ~[?:?] {re:classloading} at net.minecraft.util.ResourceLocation.<init>(SourceFile:47) ~[?:?] {re:classloading} at net.minecraft.client.audio.SoundHandler.prepare(SoundHandler.java:68) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.audio.SoundHandler.prepare(SoundHandler.java:35) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.resources.ReloadListener.func_215270_b(SourceFile:11) ~[?:?] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1604) ~[?:1.8.0_241] {} ... 5 more
  3. Hello, I'm creating my first mod and was having some problems when trying to load the item. I have no idea why it isn't working since I followed a tutorial that was in 1.15 I'm woking in 1.15.2. Anyone that could tell me why I'm getting this error ? Also this is a thing, but I think it's caused by the unable to load model error. Error Item Registery @ObjectHolder(FarmingMod.MOD_ID) @Mod.EventBusSubscriber(modid = FarmingMod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD) public class ItemInit { public static final Item iron_gear = null; @SubscribeEvent public static void registerItems(final RegistryEvent.Register<Item> event) { event.getRegistry().register(new Item(new Item.Properties().group(ItemGroup.MISC)).setRegistryName("iron_gear")); } } Item json file { "parent": "item/generated", "textures": { "layer0": "farmingmod:items/iron_gear" }
  4. This is my debug log https://pastebin.com/R7zic4HW
  5. When creating a new world the server loads just fine, so I think it's the world but is there a way to het my world fixed ?
  6. It's in the console, when the server start's it crashes before it's fully started. So I can't join the server, but when I load the world in singleplayer it crashes my client with the same message "Exception ticking world"
  7. Hello, I've made a modded server for me and my friends and recently I restarted the server and it kept crashing always with the same error, I haven't changed anything that could make it crash and have no idea how to fix this. Does anyone know what's wrong and how to save this world ? Crash Log: https://pastebin.com/WQ6R8AAq Server Log: https://pastebin.com/z3S0XVwU
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