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Haoming

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Tree Puncher

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  1. Uhh... Can you elaborate? Is there an example? Cause I got those codes from an online tutorial...
  2. Apparently I code the setInventorySlotContents part wrong. Now I fixed it...
  3. Basically, I make a Machine kinda like Furnace, with a Fuel System and Process System. It contains 2 Input Slot, 1 Fuel Slot, and 1 Output Slot. I want to make it like vanilla Furnace: Removing Input will stop the Process, but the Fuel will keep burning. But when I pick up the first Input, the Fuel stops burning as well. However, this won't happen if I pick up the second Input. Does anyone know how to fix this? I don't know which part of code is wrong, so I will put them if someone ask for them. Video
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