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jlztt

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  1. I think it is just the combination of worldInfo and OverworldGenSettings the biomes should go with Layer[] alayer and the method LayerUtil.buildOverworldProcedure But I just don't understand how layer works.
  2. That is also what I believe, but what to do with the BiomeProvider? What can I add to it to modified the biomes? I tried to simply change the biome list but it doesn't work. public BiomeProviderCustom(OverworldBiomeProviderSettings settingsProvider) { WorldInfo worldinfo = settingsProvider.getWorldInfo(); OverworldGenSettings settings = settingsProvider.getGeneratorSettings(); Layer[] alayer = LayerUtil.buildOverworldProcedure(worldinfo.getSeed(), worldinfo.getGenerator(), settings); this.genBiomes = alayer[0]; this.biomeFactoryLayer = alayer[1]; }
  3. I am trying to make a mod with several biomes. I know how to make a world type with single biomes, but I am straggling with make a world type with multiple custom biomes. I don't quite understand the new Layer generating system since 1.13 when the class genLayer is removed.
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