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Cariboo, I followed said tutorial but I was expecting the source files for forge to generate. Not to sound rude, especially since your no cubes mod is brilliant, but that is kinda the point of this post. I ran both the runs files and the errors should have gone away, but they didn't. I was originally making my mod in 1.8.9, but hit a roadblock, and then no one here would help me because a lot of people here appear to be elitists. The best way I saw to remedy that is to make the mod in 1.14.4 and figure out what goes where working backward, but I can't seem to get the source files to appear in my mod and it won't run due to the errors. I have started looking for a pre-setup mod folder, but I can't find any. If you could provide one that could save a lot of pain and troubleshooting for a lot of modders. Ugdhar, I read through the log and it said that the build was successful, in fact, it looked exactly like it did on Cadiboos how to. The problem is that when I ran the .bat, it didn't make anything show up, when I ran it through eclipse it didn't make anything show up, and when I tried to look for a premade mod folder apparently no one provides those.
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Hi there. I'm new to the 1.14 workspace setup process, and it's turning out harder than expected to do. I'm to set up the workspace for eclipse so I can begin to make my mod but I can't seem to get it to download the resources for minecraft. Is there a different process for setting up now, or am I doing something wrong. I used gradlew genEclipseRuns as well as gradlew eclipse and nothing is getting the dependencies needed.
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I'm currently trying to change the crafting recipe for glistening melons from nuggets to ingots, and the only way I found was to remove the original recipe and add my own. But, I can't figure out what Id in the recipe list to remove as I can't figure out how to see all the indices. My current code is: CraftingManager.getInstance.getRecipeList().remove(/*this is what I need help with*/);
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I'm trying to make a crafting recipe for an enchanted book that has an enchantment already applied like sharpness or something. But when I do .addEnchantment(Enchantment.sharpness, 1) to the item that I'm crafting then all it does is apply it like it's a sword or something, thus making it where I can't use it as an enchanting book, but as a weapon. any help? public static void registerCraftingRecipes() { ItemStack sharp1 = new ItemStack(Items.enchanted_book); sharp1.addEnchantment(Enchantment.sharpness, 1); GameRegistry.addRecipe(new ItemStack(Items.enchanted_book), new Object[] {"F ", " PP", " PI", 'F',Items.flint,'P',Items.paper,'I',Items.iron_sword}); } This gives me the incorrect output.