I'm testing how the loading of .obj files as models works
After making my testblock and linking the .obj File in the blockstates JSON and adding my ModId as domain for the OBJLoader i get the following error:
it apparently refuses to find my .obj file or refuses to recognize it as valid model file.
here is my blockstates JSON:
{
"forge_marker": 1,
"defaults": {
"textures": {},
"custom": { "flip-v": true },
"model": "korlisfarmcraft:block/cross.obj"
},
"variants": {
"": [{}]
}
}
Has .obj loading changed in 1.14 or did i make some stupid mistake?