Minuthemodder
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Posts posted by Minuthemodder
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Try check isOpaqueCube() and isFullCube() of block that tileentity linked to.
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Try check isOpaqueCube() and isFullCube() of block that tileentity linked to.
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Non loaded world change simulation - best method
in Modder Support
Posted · Edited by Minuthemodder
Discussions about ore retrogen seem to be worth checking for your project. May far from simultaneous and global scale simulation, yet they're one of successful precedents about manipulating existing chunks.
https://github.com/KitsuneAlex/EasyRetrogen