Jump to content

Shinkson47

Members
  • Posts

    3
  • Joined

  • Last visited

Shinkson47's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. I didn't know that, but i've tried again with the modid:craftingMethod, but still no avail. I was going to ask: But with the modid, it threw an exception stating that 'minecraft:stick' was not a valid item, and after a few minutes of hard staring and just rebuilding it with no change, it decided it now knows what a stick is. And with that, it's functional. 'Thanks for your help, and sorry for my clutter in the wrong subform.
  2. Yeah, i realised a little too late. Those stray bois were left from when i removed the data tags, even with them removed it does not work. jsonlint was the one i used, but that was before i messed around with the data tags as a troubleshooting method.
  3. So, my .JSON recipe has been through a syntax validator and has passed, It's located in assets.modid.recipes and uses sticks and diamonds - which have no other state which has to be defined. i'm running it on 1.12.2, but i have tried this recipe with and without "data": 0 tags. No exceptions are thrown, no errors are logged. My only thoughts are that the output sword has a health state which needs to be defined somehow, or the recipe is not being read as indicated by the lack or error. What is going on here? Here's the obligatory code dump: { "type": "crafting_shaped", "pattern": [ "///", " D ", " D " ], "key": { "/": { "item": "minecraft:stick" }, "D": { "item": "minecraft:diamond" } }, "result": { "item": "minecraft:wooden_sword", "count": 1 } }
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.