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d0048

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Everything posted by d0048

  1. I managed to solve the issue by forcing the texture png file into a squre with montage pic_org.png -tile x512 -geometry +0+0 -duplicate 255 texture.png
  2. I am having trouble loading a model file exported directly from MagicaVoxel with textures, but the loader complains about the 1x256 texture palette image associated with the .mtl file for having broken aspect ratio. The stacktrace of the error: My model, blockstate file and the corresponding textures are uploaded in attatchments.The model renders with texture correctly when imported into other model viewers like blender. ml_blockbase.mtl ml_blockbase.obj My resource dir structure:
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